Unit name scrolls slowly, even if there would be enough space to show the full name

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: 99404
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

If a unit has a longer name than usual, then it is not shown fully, but being scrolled very slow, making it harder to read.

:arrow_forward: FREQUENCY OF ISSUE

Always, when a unit has a longer name than usual.

:arrow_forward: REPRODUCTION STEPS

Create a scenario and rename an object to a long name.

:arrow_forward: EXPECTED RESULT

The full name has to be shown. Or, at least the name window should be much longer, and the scrolling should be much faster.

Here are a few examples. This building is named as “Delete To Add +100 Max Population”.
As can be seen, the letter ‘n’ is missing at the end. The name is being scrolled just because of this ‘n’ letter, although there would be enough space to show the full name.
It also applies to attacks. For example, this Scorpion has 16+32000 attack. The last 0 is not displayed fully because of the small textbox it has, and it is being scrolled instead. It would be much easier to just show the full attack instead of scrolling it.
delete 1
delete 2
scorpion 1
scorpion 2