Units look shaded on the edge of the map

It’s a bit annoying that they become darkened when close to the edge.


The edge of the map is still buggy. Vills go idle if an animal carcass is too close to the edge for example.

Same problem. Don’t get how something like this could possibly be a good adittion to the game :thinking:
Yeah, sure. Good idea to blur the edge of the screen/map :roll_eyes: