Age of Mythology: Extended Edition (Steam) * Build 2.7
Throughout the campaign(s), there are a large number of issues with units going where they should not on the terrain and then getting stuck for the rest of the scenario. Arkantos and Ajax especially would get stuck on cliff terrain or in the mine walls. It seems to be an issue with their pathing, because units also often would not want to walk through gates unless you send them to a location just outside the gate first (ex on Mount Olympus in the Atlantean campaign). This sometimes caused units to be able to go through walls/fences when attacking, such as the rock wall shown below. I saw some posts where people noted that possibly the models had changed and this is why this happens? I don’t know if it is related to these changes, but a lot of the cinematics also clip into the terrain and block the camera (such as when Gargarensis is talking before going into Erebus or when Osiris is put back together).
- Select a group of units (especially with heros like Arkantos and Ajax)
- Click to send them to another position across the map
NOTE: They path into terrain they shouldn’t