- BUILD #: ######
- PLATFORM: Steam
- OS: Windows 10
DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.
So i am not sure it is a bug, but it is definitly something that should be adressed. When i select all (barracks, stable or artilery foundry/castle, WH) and i click to build a queue of a unit (lets say for this example musketeers) the queue does not create the same number of units uniformely.
For 2 barracks it prefers one of he buildings. So if you queue 3/3 Musks, and then reselect the barracks to queue 4 more It queues like this Barracks 1: 5/1 Barracks 2: 4
This is a bug that obvioulsly creates an imbalance in production time especially when you need to mass a unit. It is not specific to any civ or building but ALWAYS HAPPENS.
Sometimes it even happens like this
Stable1: Dragoon 5
Stable 2: Dragoon 2
Stable 3: Dragoon 2
(instead of 3 - 3 - 3)
It looks like you get the same units but in reality if i queue one more goon it will go to stable one, and not to 2 or 3.
Never bothered me until today when i had to constantly correct manually the goons in a long post imp match.
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST.
- 100% of the time / matches I play (ALWAYS)