GAME INFORMATION
These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.
- GAME BUILD #: 18848918
- GAME PLATFORM: Steam
- OPERATING SYSTEM: Windows 11 / Windows 10 / Windows 8 / Windows 7 / Mac / Linux
ISSUE EXPERIENCED
DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
This has been in the game for a while now for some reason, which was not present before
Ordering the units to kill a target moves all units towards that target. If the target dies all my units stop moving instantly. Pretty sure this was not the case in older builds where the units would still keep moving to the destination even if the target unit dies
The same happens for buildings, ex: if a group of rams are selected to kill a building and they are not grouped together [staggered across the map]. Rams would stop moving if the building get destroyed by the first one reaching the target
If a unit is ordered to move to some place it should do as expected, It is very annoying to keep collecting units across the map that were initially moving towards some target. The units should keep on moving to the last location of the target as expected
FREQUENCY OF ISSUE
How often does the issue occur? CHOSE ONE; DELETE THE REST!
- 100% of the time / matches I play (ALWAYS)
REPRODUCTION STEPS
List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!
Here’s the steps to reproduce the issue:
- Create military units from across the map
- Target an enemy unit
- Once the enemy unit dies all the moving units stops moving
EXPECTED RESULT
What was SUPPOSED to happen if the bug you encountered were not present?
They should continue towards their destination
IMAGE
ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.
GAME FILES (SAVE / RECORDING)
Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.