# University and fourth European resource (Probabilities and possibilities)

**URL:** <https://forums.ageofempires.com/t/university-and-fourth-european-resource-probabilities-and-possibilities/220467>\
**Category:** III - Discussion\
**Created:** [December 4, 2022, 11:27pm UTC](https://forums.ageofempires.com/t/university-and-fourth-european-resource-probabilities-and-possibilities/220467 "2022-12-04T23:27:51Z")\
**Posts on this page:** 1\
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**Author:** ![TheSquidEmpire](https://forums.ageofempires.com/user_avatar/forums.ageofempires.com/thesquidempire/32/102570_2.png) [@TheSquidEmpire](https://forums.ageofempires.com/u/TheSquidEmpire)\
**Post date:** [November 20, 2023, 1:56am UTC](https://forums.ageofempires.com/t/university-and-fourth-european-resource-probabilities-and-possibilities/220467/95 "2023-11-20T01:56:51Z")

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For those derailing with thoughts about an industrial era+ aoe game I made a pretty high effort concept in the off topic forum you might be interested in!

> [@AoE5 if it was chronological](https://forums.ageofempires.com/t/aoe5-if-it-was-chronological/234952):
>
> We had a bit of a chat in the AoE3 forums about that game’s timeline and what sort of AoE game might follow on from the end date: It ended up going pretty off topic but I had some more ideas and thought it might be fun to start a new thread here to discuss… So here’s my rough concept! Disclaimer: I am a euro-centric AoE3 player Setting: The game picks off where AoE3 roughly ends → the late 1800s. It covers the era of [New Imperialism](https://en.wikipedia.org/wiki/New_Imperialism) (possibly the last historical “Age of Empires”)…

Feel free to discuss your ideas there as well!!

As regards the discussion here, I think I agree that Universities are probably not as relevant in the time period as other things. My personal thoughts would be towards a “laboratory” (or maybe a “royal society”).  
In a game that still has a strong theme of discovery in it, I think it would be really cool if the laboratory could train naturalists, who are like non-hero versions of explorers who can gather treasures and scout and so on. Maybe naturalists can also harvest animals, but instead of food they provide XP.

The laboratory would also allow balloons to be trained and might have special research options depending on the map type? I think the most coolest thing would be if it had some additional imperial age techs that made visual changes to buildings and units. E.g. you could research electricity and buildings would get electric lamps around them. The tech would boost line of sight even more than gas lighting and would make all other research instant.

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