Valdemar - The Bloodfeast of Roskilde

Just found your scenario and I’m enjoying it quite a bit. However I believe the mission to fix the boat is bugged out. After reaching Oluf and going through the dialogue I get no prompt to repair a ship nor does one spawn near the dock.

Thanks!
I’m aware of the issue and working on an update that will fix it!

The naval overhaul has broken the scenario by changing Transport Ship HP from 100 to 70. There’s a “damage object” effect which damages the transport by more than 70 HP, which means that it now gets destroyed when starting the scenario!

The version I’m working on will fix that and other issues. It will also include my own version of a naval overhaul.

Good to know that you enjoyed the part that’s still playable :slight_smile:
I’ll try to get it ready to publish soon so it can be played in full.

Im on a custom campaign/rpg binge right now so I’ll be downloading it the second you have it updated since this patch broke docs

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