Various Campaign Bugs & Feedback

  • Game Version: 1.Sep.2024

  • Build Number: 15530485

  • Platform: Steam

  • Operating System: Windows 11

Issue: Mission 17 Leviathan does not release units, rendering the mission trivial.

Issue: Savegames fail to load, maybe I can provide failed saves but I would need input on how.

Issue: Osiris Piece Carts can block each other once “in position”. Reproduce by sending in Osiris carts in queue at the edge of the slope, as one goes into position and is immovable from that point onwards, the other might get stuck behind it.

Issue: “Favorite Unit” and similar statistics seem to be bugged at the moment, often displaying wrong data.

Issue: Ranked search does not show “searching” for both players (might already be fixed, not sure, happened a couple of times).

Feedback: Add a “restart mission” / “load last savegame” button.

Feedback: Add Civ Tutorial videos to main menu.

Feedback: Allow filtering games via the catergory names by clicking on them.

Feedback: Fish is hard to select and make out in general.

Feedback: The night scene (Troy) is very obscure, especially on higher zoom levels (RT on, highest graphical settings).

Feedback: Player count selection (for host) should be on the left with the player names.

Feedback: Reduce the volume for map selection. It’s a high pitch sound and it may hurt a little with headphones on. I know it’s from the OG but maybe a knew one can be implemented.

Feedback: Add a “search map” input field.

Feedback: Valley of kings has no more AI idle units in it?

Feedback, graphical: Muspelheim “vulcanoes” don’t look authentic. The map could be a great showing for AOM but in it’s current form it looks off. I hope you see my point.

Feedback: Add kill statistics during gameplay per unit for “units killed”. Archer (19kills)

Feedback: The first mission with Amanra could use more VO in general (new lines) to spice up the story and gameplay. It also plays way too easily on Titan.

Feedback: The eggy turtle needs to be able to walk on land.

this one is already there

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