Verbal bullying and players who display poor conduct in multiplayer games should be penalized

The situation was quite straightforward: during the start of a “Nomad” mode match in a custom lobby, the player’s villagers got stuck due to the terrain, prompting him to verbally attack the host with all manner of abusive language.

However… as far as the incident goes, the issue of villagers gett’ stuck in the terrain seems to have nothing to do with the room settings or the identity of the host. Perhaps the player should have asked how to avoid or fix this problem within the custom mod, rather than resorting to verbal abuse and insults—which is NOT educated behavior.

Here, I gonna show up the player’s account details and some screenshots to expose their egregious behavior, and I call for the maintenance of a healthy, enjoyable atmosphere within the player community—both whatever inside game or outside.

Anyway, the nomadic mode itself offers an excellent opportunity to test a player’s overall judgment and strategic experience; if a player loses the game due to their own miscalculation, then, fundamentally, they did not deserve to win that match. As for the player’s abusive language, I leave it to the rest of the community to judge and reflect on that for themselves.

That said, I genuinely hope to help this guy for resolve the issue of villagers getting stuck on the terrain—though perhaps this is something Relic needs to fix.

Next time, tell him about Northern Cyprus, or play the Ottomans. :dd :smiley: :grinning_face: