Villager behavior fails

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • **GAME BUILD #:81058
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: *I have noticed in different multiplayer games that the behavior of the villagers fails in the following cases.

  • When building a wall, they build the first wall and remain standing on the foundations of the second and do not build it.
  • When hunting a pig, if there is a sheep corpse nearby, they do not take food from the pig’s corpse and take the sheep.
  • While eating a pig and sheltering the villagers in the TC. When disarming the villagers, some are stopped and do not continue taking the pig. Or in other cases they go to take a sheep with 100% life…*

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 50% of the time / matches I play

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

The listed bugs happen at different times in the game in different matches. When a wall is built or when the villagers take a pig so it is very difficult to attach a rec or capture those exact moments.

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

:arrow_forward: IMAGE

:point_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.


We’re tracking an issue with villagers blocking themselve when building palisades/walls and leaving gaps. Back to Work feature is also broken right now.

With hotfix 82587, the issue with building palisades was fixed. But the villagers willingly continue to kill the new sheep as they withdraw from the garrison in the center of town.
Could you please solve it since this harms the game since at the beginning it depends on the optimization of those resources and the villagers continue killing the sheep even on some occasions they kill 2 sheep.

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