Villager Priority System issues

I just tried out the latest version with the new Heavenly Spear update, and it still needs some improvements to be usable.

  • Villagers should check if their current gathered resource already satisfies a food/wood/gold slot, instead of going from one food source to another every time a change is made to distribution percentages.
  • Villagers need to make drop off buildings or prioritize collecting near existing drop off sites. I understand building uses up resources (although there is no excuse for Egyptians) but I can’t keep track of where they randomly wander and I only notice they’re walking far distances after an undeterminable amount of time
  • Make them prioritize wild game, then chickens/forage, then sheep, then farm. If I have a bunch of villagers on starting game, and then increment one more villager to food, they should not all abandon the animal they’re harvesting to go to berries.
  • Farm building needs to be smarter. The transition to farms is brutal, they overbuild and then don’t use all the farms. I had my villagers build a bunch of farms only to take the sheep afterwards for some reason. Limit the number of farms that can be built within an amount of time to force the VPS to transition gradually like a player would.

Please improve the VPS so that it is decent before end of updates.