Villagers under TC go idle instead of eating the next sheep

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.1156.0 (#66692) 9368025
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

Having finished eating a sheep under the TC, the vills don’t continue eating another sheep right next to them and go idle instead. This happens three times in a row in the attached rec

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • Less than 25% of the time / matches I play (RARELY)

:arrow_forward: ############ STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. I don’t know (see the rec attached)
  2. Maybe the feudal age start or the fact that the celt scout stole them played a role

:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

SP Replay v101.102.1156.0 #(66692) @2022.10.15 193512.aoe2record (2.0 MB)

Thanks @gwfe8248 !
We are now tracking this issue! :slight_smile:

I cant watch the rec coz the game has already updated since the report, but do notice this:
If at the time the vils finished their current sheep, the sheep right next to them is walking (its not standing still), they wont start collecting it.

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