I would like to add a dialogue soundset that plays when a unit selects gathering fish. There is a choice for most gathering targets that are named after common tags. Unfortunately none of the obvious tags for fish seem to work.
None of AbstractFish, AbstractFishOrWhale, Fish, Food, or Resource do anything to change it from the default voicelines. Is there a different tag I’m missing or is there somewhere else to specify that a tag is a valid soundset choice?
Could someone with AoM share what the sounds file looks like for a villager? They have audio files for fishing dialogue but I don’t have AoM so I can’t see if/how it is implemented.
Edit - I got an example of the AoM system. Unfortunately I wasn’t able to get “FishResource” to work so unless someone else has other ideas this probably isn’t possible.
Can the answer be found in the Age of the World mod? Villagers in this mod can fish, and I once saw identical mechanics in Age of The Kings for an legacy version. I would just like to add that I have this mod in my archive, if I can be of any more help.
Thanks for offering. I’ve got the actual fishing working just fine. My problem is with the dialogue when commanding a unit to fish.
For most resources, selecting them gives relevant dialogue, for example saying “chop” when selecting to gather from a tree. But it looks like it isn’t possible to get specific dialogue for fishing (or any other action that doesn’t already have existing dialogue). Which is a bummer because I got voice lines for my fisherman unit and they don’t work.