Wall/building flickers in late game or when too many units

:arrow_forward: GAME INFORMATION

  • BUILD #: 43210.0 - post hotfix
  • PLATFORM: Steam
  • OS: Windows 10

:arrow_forward: ISSUE EXPERIENCED

:question: DESCRIBE THE ISSUE IN DETAIL (below). Limit to ONE issue per thread.
video here:

:arrow_forward: FREQUENCY OF ISSUE

:question: How often does the issue occur? CHOSE ONE; DELETE THE REST.

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. play a normal random map game with 7-8 players
  2. build lots of units and go late game
  3. wall and buildings flicker

Yes I can confirm I have seen this problem as well.


I’ve seen this as well.


just had a few more games… its not just wall flickering, all building in general flickers.


In this situation:

  • Guest PC, Intel core I7, 16 GB RAM, Geforce GTX 1050, High graphics settings, “Lords of the West” DLC,
  • Game version: 101.101.44834.0, Steam, “Lords of the West” DLC, “Enhanced Graphics pack” installed and enabled
  • Operating system: Windows 10
  • Huge map, turbo mode, medium resources
  • Multiplayer with 5 human players and AI just below Extreme
  • Started a large attack against enemy with 200 units engaged by each attacker

All graphics starts flickering: buildings, units, even trees.


I experience this too from time to time. Seems like the engine can’t handle too many buildings or units at the same time. Wonder if there’s a way to improve performance on that regard.

Luckily the game doesn’t crash due to that, but it’s still kinda annoying.

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Perhaps this only happens if one runs out of video ram? My GTX 1660TI has 6GB and I have never seen it happen on my PC.

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naw im using 1070 and its 8 GB of vram. unless somehow the game isn’t taking full advantage of hardware, vram wouldn’t be the issue, which I won’t be surprised even if thats the case.

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Happens to me as well, even trees flicker so it’s not limited to structures.

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This is still an issue in the April PUP patch. Just experienced this today on a Nomad game against AI:

Playing on a GTX 1070, 4vs4 against Moderate AI, Singleplayer.

honestly the flicker is minor annoyance at this point, they need to release a patch to stop the crashes and out of sync, getting out of hand

Here’s a record of it happening in the current patch (47820) at the end of the record:

SP Replay v101.101.47820.0 @2021.05.08 161712.aoe2record (7.5 MB)

I’m using UHD graphics pack with a GTX 1080.

SP Replay v101.101.47820.0 @2021.07.06 211204.aoe2record (10.3 MB)

this is fixed with latest patch?