Warchiefs can use their special abilities separately without waiting for cooldown

:arrow_forward: GAME INFORMATION

  • GAME BUILD #: Public Update Preview of March
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED

Normally, when using any of the multiple WC skills, the other skills are locked for a cooldown, allowing only one skill to be used from time to time, now when using a skill, it has a cooldown and the other skills can still be used .

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Choose a native civilization
  2. Use some special ability
  3. The other skills can still be used, except for the one that was already used.

:arrow_forward: EXPECTED RESULT

The truth is that if it is intentional, it is quite broken, because a native can take any treasure on the map in the early game without problems.

:arrow_forward: IMAGE




2 Likes

Hello @EliteRiflemann, thanks for reporting this to us. We are already tracking this issue. :+1:

1 Like

Thank you very much, the error was fixed!