Why not make the flemish militia a regional unit for western civis?
The thing is that both cavalier and knight translated to Caballero, so you have…this problem

Man, I haven’t checked the Spanish translation tech tree before, this feels like it needs some touches
Case in point, the Woad Raider being named “Incursor azul” in the techtree, but the tooltip calling it Jinete Celta (Celtic Rider) for some reason
Countries with no tradition of mounted archery wouldn’t have used the regular horse archer. While you can have some upgrade on the xbow’s mechanism : direct hand reload, frogfoot lever, cranequin.
This also means you can design the mounted xbow more freely than having the elite to be a straight upgrade of the horse archer
Because its in the name: It’s “Flemish” militia, not “Westerm European” militia.
Flemish were a well known mercenary force so other civis having them is not a huge issue.
If we can have man at arms for mesos so is this a big deal?
No it’s just decoration.
Couse, if you started with regional units to civs you could rework also older ones and remove european units (like spears) from meso american and asian civs, make unique regional spear line for each and could even differ slightly. Give paladin as UU to franks. And rename units so upgraded units have the same name. lets say knight line, use early and late. Also I would change archer to early crossbowman, and arbalest to late crossbowman. As bows, crossbows and arbalests are different weapons and could be used as UU or reginal units with different stats.
Halbeldier can become regional unit, and you have three stages for spearmen. Make upgrading units naming stay the same unless it changes its use totally.
Drop also the elite naming as it implies veterancy. And use also late or heavy in exchange.
I mean I am not particularly a fan of this either. And the correct thing here to do would be to re-skin the meso civ units not use their ahistoricity to advocate for the inclusion other units.
However the argument for them being used because they were mercs in other armies is more relevant. In that case they could be a late game addition to barracks or something for allies like Condottieri rather than a generic unit.
Paladins are definitely a European RU
Cumans (and arguably Huns) say hi.
Cumans are Huns are European.Both assimilated to other countries like hungary.
Point taken, I concede.
Respect, dear sir! But there are tons of other units that should be regional European units. Don’t remember ever seeing a full plate armor on any non-european army (cough, champion, cough, cavalier, cough arbalester, cough) - so many units just look so european heh.
Hence the need for regional unit skins
regional unit skins AND European regional units, yes, 100%.
Also something for our beloved African civs would be cool, too. Perhaps with an Africa DLC (after the 3k is fixed, of course)
I’m quite infamous for being greedy when it comes to regional skins ![]()
I believe regional skins will bring confusion. People will be faced with having to tell in a second whether a unit is UU or just a generic unit with a different skin, which can certainly be a hassle and annoying to some people. It must be able to turn off in the settings.
Just a reminder, regional skins mean that a unit will have about 9 new appearances (i.e. 1 Africans + 1 Americans + 1 or 2 non-Western Europeans + at least 5 Asians), and the affected units are at least 9 lines, totaling 23 units (e.g. 1 Villager + 5 Militia + 3 Spearmen + 3 Scouts + 3 Knights + 3 Archer + 2 Skirmisher + 2 CA + 1 Hand Cannon), so it’s totally about over 200 new skins people have to remember.
Well, people remember that just fine in AoE 4, I’m just not sure how AoE 2 will react to it
I think we should try to introduce regional villager skins before pursuing regional military unit skins.
Also, in my opinion, it would be more meaningful and be less confusing to go for more architectural settings. Ideally I’d like each civ to have every type of building like its own castle, but it’s more practical to have 1-3 civs share a set, like Britons and Celts in one, Burgundians and Franks in another.


