So, one of the reasons for players to move so quickly from AoE to AoE II back in 1999 was the addition of gates to the walls. The walls in the original AoE are used as conductors: you locate the “gate” (hole in the wall) where you want the enemies to enter through. Therefore, the “gate” is a bottle neck, you concentrate your towers there and you better not create a “escape gate” because it will instantly become a “flank route” to the enemy. AoE II added gates and siege took on a new scale that gave birth to the turtling strategy. Although turtling is possible in the original AoE (specially with Babylonians, shang and choson) it’s not as dinamic as in posterior instalements because of the lack of gates. I haven’t seen any wall gates in the material released so far, so I hope is just a reference to the original Ensemble work and that the final version features actual wall gates.
What do you think?