So, as a malian I am building my pit mines on those exhausted large gold nodes that are super big and comfy. And what does the “friendly” ai do? It comes in, and builds a mining camp right next to it. BLOCKING me. And can i destroy it with mangonels? Nope.
There is already a taunt for that. Although I don’t know if allied AI follow those commands yet. Probably not. I’ve never actually played with an AI ally.
You and the OP are thinking of friendly fire whereas I would reimagine the implementation as allowing DELETE_KEY building removal. Two completely different things.
If you are worried about “allies” exploiting it, you could implement it only for resource collection structures and only after a certain time or age is reached.
Quite often I have to type in chat to ask an ally to delete a wall segment. A ping doesn’t always work as the ally may not be able react to the ping immediately.
I wish there is a feature that allow me to mark a friendly building/wall as “requested to delete”, and the owner will get a notification and can jump to the spot. And the owner shall see the marker on the minimap and the building. He may either delete the building or the marker.
And maybe if the owner decide to delete, the “holding the delete button” timer can be skipped.