What about scriptable AI (LUA)?

Any thoughts on scriptable AI using LUA? Typically, the AI starts strong, but drops off at a point. Would anyone be interested in the ability to tweak the AI?

This could be something that sets AOE DE apart from the rest

Actually what we don’t want is the AI to outsmart the player. Good AI is about appearing smart and not make the game a complete pain in the a** to play. So to be fair, sure tweak it to continue to drop off at some point. :wink:

Yeah, as long as it’s optional, I support this.