What God Powers and Myth Units would you like to see return from TotD?

If (here’s hoping) they do a fourth major god and three new minor gods for the Chinese, which god powers or myth units would you like to see return from Tale of the Dragon (if any)? This can be on the proviso that you liked the concept, but it might be slightly reworked.

-select up to four choices for GPs, three for MUs
-if selecting ‘none’ please only choose that as your only option (for obvious reasons :sweat_smile: )

Which God Powers would you like to see return?
  • Year of the Goat
  • Recreation
  • Timber Harvest
  • Call to Arms
  • Great Journey
  • Barrage
  • Imperial Examination
  • Uproot
  • Geyser
  • Earth Dragon
  • none of the above (I didn’t like any of these or want new options)
0 voters
Which Myth Units would you like to see return?
  • Terracotta Warrior
  • Monkey King
  • Jiangshi
  • War Salamander
  • none of the above (I didn’t like any of these or want new options)
0 voters

I don’t remember every GP but I think Immortal Pillars did recreate the best ones (same goes to myth units) and expanded them to the much better.

I remember Geyser being kinda fun (unique and impactful)
Isn’t uproot the old version of Goumangs GP?

Not quite. Uproot spawned roots that slowly crushed buildings until they were destroyed (later patch put a time limit on them). I liked this GP a lot. Unique way to put even more pressure eon your enemy during an attack (but wasn’t always perceived as a big threat). I think the new GP heals units and snares enemies.