Knights are maybe the most European unit. Knights are nearly synonymously with the European Middle Age for many people.
Only one Civilisation outside of Europe has access to the Paladin (the Persians. The Huns and Cumans are in Europe).
But the Cavalier and the Knight itself on the other hand are important units for many civilisations outside of Europe.
So a regional replacement for the Knight would only need one Imperial Age upgrade if we find a unique solution for the Persians.
Southern Knight
This unit is available to Middle Eastern and African civilisation.
It represents the real life Mamelukes (which were mostly horseman in real life) but that name is already taken.
- Cost: 60 Food 75 Gold
- HP: 100, 120
- Attack: 11, 13
- Armour: 1/1, 1/1
- Speed: 1.45
They have the same costs as Knights/Cavaliers and the same HP.
They have 1/1 less armour which is made up by having 1 more attach and 0.1 more speed.
The 1 more attack and 1 less melee armour should make them equal in a 1v1 with Knight/Cavalier.
That helps them in 1v1 against units with slower attack rates but those units usually fight in higher numbers, like Pikeman for example.
The 0.1 more speed gives them the same speed as Camels, which many of those civilisations like to use.
It also somewhat makes up for the lower piercing armour because they can catch up with Archer more quickly. Also the +1 attack helps here too.
The Elite version would not be available to Saracenes because they don’t get the Cavalier.
Eastern Knight
None of the Asian Civilisations have any bonus for Knights/Cavalier besides the Burmese but that doesn’t mean the units are useless for them.
I think the Asian Knight should be more of a supporting role then the Western ones.
- Cost: 60 Food 60 Gold
- HP: 100, 120
- Attack: 9, 11
- Armour 2/2, 2/2
- Speed 1.35
It losses one attack (same as Keshik) but also costs 15 Gold less.
Other then that the stats are identical to knights. This makes them a little more cost efficient in the damage sponge role as you can afford making more of them but worse at raiding.
Persian Knight
I think the Persian Knight should be a unique unit. Similar to the Sogdian Cataphract from the Bukhara mission.
That unit is very focused on the anti Archer role which doesn’t make them a good Knight replacement.
I would turn it into a new unit line with 3 version. One Castle Age and two Imperial Age ones.
- Cost: 60 Food 80 Gold
- HP: 100, 120, 160
- Attack: 10, 12, 14
- Bonus Damage: 2, 3, 4 vs Archer
- Armour: 2/2, 2/2, 2/3
- Speed: 1.4
This new Knight line is a little better against Archers and also a little more mobile (+0.05) but costs 5 more Gold making them a little less cost efficient against other Cavalry or Infantry.
The Team Bonus of Persians gets Changed to something else.
Central Asians civilisations
The Cumans could either keep the European Knight line or get the Persian Knight line.
The Tatars could honestly get all of the suggested Knights because they are at the crossroad of all those civilisations. The Persian knight is probably the most best additional unit to the Keshik giving players a more interesting choice.
They both also already have the Steppe Lancer though.
The Huns (they are also Central Asian) could also get the Persian Knight line which would likely harmonise well with the Tarkan.
Indian Civilisations
They don’t have access to the Knight right now so they don’t need a regional replacement.
Maybe they could get a unique knight unit that is a little worse then all the others but still situationally useful?
Names
I’m bad at naming things. You got any good ideas?
Balance
Would any of those units mess up the balance too much? How could the be changed to fix that?