Coming back after a few more games. No more drops apparently, however carefully host in your own region. Seems to work decently lagwise.
Other than that, great graphics. I see most people complain over farm reseeding - I’d rather vote for command queue - that would be a really nice addition. Farms can be reseeded by batch selecting peasants and reseed them, also with the farms upgrades it will just be once in a while - still a bit annoying, but I guess part of the game. Pays to visit town center when in the middle of the battle sometimes
Path-finding, ELO, some sort of spec mode, replay games - I think these are actually features which would need implemented / improved. Especially path-finding. But overall, if most bugs are fixed, this one should be here to stand. Oh and by the way - maybe disallow players with a different version than the host joining his game with a message to upgrade - when updates are frequent, this happens a lot - and most players don’t know why they are booted (instead of not allowing them to Get Ready).
Going back to command queue - really a must - don’t know how hard to implement is, but shift-queuing a villager to go harvest wood after building a house (as opposed to instantly leaving to harvest) is kind of a must-have feature nowadays. Same goes for path-finding. And the same goes for idling units when the enemy is near them. Don’t know how hard to implement / modify code is, but it’s a bit pathetic not having it.