Im going to practice some more and try to refine my openings on arabia so can someone tell me when the optimal timing that your attack hits the opponent, for:
Drush
MAA
Scouts
Straight archers
Assume generic civ with no eco bonus so im not talking mongol scouts. Uptime in the most optimal pop
Survivalist made a video about this:
Timings of arrival at the opponent’s base from the vid:
Pre, postmill drush: 7:30, 9:30
I guess pre lumbercamp drush is civ dependent
M@A: 10:00 - 11:30
Scouts: 11:05 - 12:30
Straight 2 range Archers: 13:00 6 archers with fletching
Straight 1 Range Archers can be earlier, from experience w/o fletching a couple of archers can arrive 2 minutes earlier
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Tati rush minute 8 with triple range 
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Just keep in mind that just because your rush doesn’t hit the enemy exactly at the time suggested, doesn’t mean it’s failed, you can still proceed.
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