Who would win?

Just from these videos it’s because here the mangudai and HCA are fighting on equal terms

In coolios video the Tatar AI is wasting time with a number of HCA not fighting at certain points.

With zero micro? HC aren’t affected by ballistics, use it

This is almost as inaccurate as showing that knights beat arbs in a non microd fight. Like there’s no doubt Turk HC are much cheaper to tech into, but it doesn’t mean they’re suddenly better in a microd fight.

But unfortunately you are drawing some conclusions which are inaccurate. Skirms are still hard counters. In the same way halbs are still a hard counter to cavalry.

Imo this is very micro dependent. In a real game it is much more dependent on how you use the unit , like arbs dodging some of the HC shots , mangudai using their attack delay to snipe units before a full concave is created

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This result is due to range and/or micro

I tested a few times myself. With micro and/or starting within range, equal skirms beat them.

Not saying your result is wrong, just showing why/how it can shift. Besides LB doing 50% more damage than arbs

Yeah theres something wrong with the mangudai vs Tatar cav archer result. 3 pierce armor has to compensate for extra attack and fire rate

arbs always win in my tests, with even a little bit of real game micro, arbs just smash them

coupled to your mangudai tests, which were also giving different results. i dont know why your tests i so different, but with so many inaccuracies, im beginning to doubt the other results. sorry man, i dont know what went wrong

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Possibly the very closed area he made confuses the pathfinding/target selection of one side?

@coolios9876 can you swap the sides of the opposing parties and run the test again?

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damn that shows how ■■■■■■ cav archer are left alone with no micro. and then the attack animation delay kicks in even with micro

I did a 30 v 30 with much more space and me as the tatar players, tatars won the 3 repeats I did but only with like 2-3 units left over. I still feel happy calling it a draw for simple attack move v attack move fights

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Never play the test yourself, a lot of tests I ran me vs AI ended differently from AI vs AI, use AI vs AI and make yourself allied with both, pick Ethiopians and use outposts for LoS or just use those scenario tools to see the map.
Try to even the most the condition of the test.

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Is the AI racistic vs Humans? big think

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No, but I noticed targeting differences from my tests against AI and tests AI vs AI.
It’s imho better to test things AI vs AI, for consistence at least.

PS: for the laughs I recommend to pit a Bulgarian AI Elite Konnik against a Burgundian AI Paladin, post imperial, ally with both of them and see the result. :grinning:

MikeEmpires is basically the McDonalds of AoE2 content creation. Mass-produced, cheap and low-effort, and caters to the lowest common denominator. I get that he fills a niche, but that’s about the nicest thing I can say about his content.

Nothing wrong with doing tests in the Editor as one possible tool with which to gauge a unit’s performance, but better to have a multifactorial analysis that involves cost, micro, massability, etc.

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That’s all that should be said about his content. His videos aren’t presenting themselves as objective analysis of unit strength and whatever conclusions people draw from those video aren’t the videos faults.