tl;dr how is ELO computed for TGs and why is mean ELO rising over time?
I’ve been pulling ELO stats from the aoe2.net API and making some plots and graphs. I noticed the mean ELO in the DE 1v1 ladder is just over 1000. That makes sense: when a player gains X ELO, another gets -X ELO, so it should balance out.
However I noticed that the mean TG ladder ELO is higher than 1000 (it’s like 1200!) and growing! How is ELO being computed for team games? Seems problematic to have ELOs that grow over time. Someone searching for “tips for 2k ELO” in a year will be a noob looking for basic build orders!