first of all, PS4 is its own market, if PS4 users are willing to spend $8 an hour for gameplay, good for them. I’m pretty sure PC users aren’t.
Niche title and also overpriced if you ask me. Another title that preys on nostalgia or on football fanatics who want to be Ronaldinho from their sofa or whoever the current football god is.
that’s the thing, AoE4 IS NOT an AA game. If it was in development for years, that doesn’t change the fact that to the customer, it seems like a very mediocre product. It doesn’t matter if you had a lot of developer hours put into it, what matters really is the perceived amount of developer hours and that’s definitely a low amount.
yes, I would buy it for $30. For me, it’s not about the money, I can afford $60 also. It’s just that I don’t want to invest my whole budget into games, and I’d rather save money than buy something I perceive of low value. You can apply your logic to argue that a McDonald’s meal should be worth $60, because most visitors could still afford it. But clearly, there is a question of perceived value. For me, this game is worth $30 at most (I’m being generous here only cuz my monthly budget is relatively large, if I was on min wage I would even say the game looks like a $20 game).
it has some cute elements, I like that they made some civs more unique (for example whole Landsknecht/Camel Archer/different buildings etc.). But I also dislike that some civs feel hollow (e.g. HRE) and 8 release civs is definitely too few when you consider that many “unique” units are copypaste of the default model with minimal changes (haven’t seen too many content creators yet but I know that’s the case for Franks, for example).
how so? Developer is as standard of a job as it gets, it takes nearly the same amount of hours to design a physics engine, create textures, etc.
for me, it’s worth $30 at best. I ask to the people who are willing to buy it for $60, why? And why are the reviews so positive? Is it nostalgia? Or there is something more?
by this argument, every “cookie clicker” or “clash of clans” style of game is a bargain when you consider the hours/$ ratio. For some, it’s also about the game being high quality though.
yes, this is how I’m seeing it also. I’m not against paying $60 for an RTS, but this one in particular doesn’t seem to be far better than, say, AoE2:DE which is like what, $20?
wrong, actually if you check like Steam market, most games are $10-$20. Yes they might not look good, but games that are $60 AND worth the money, I think about stuff like Dark Souls 4, with insane graphics, insane FPS you can get, shadings, challenging combat, etc.
consumer curves vary, but for me specifically, I can say that the breakpoint is somewhere around $30-$40. I don’t think if price * 1/2, then demand doubles… but I would expect that the demand would increase, yes. Generally, there is a maximum in such functions, but regardless of mathematical optimization, you also need to ask for a price that doesn’t let people feel like they got scammed after a few hours of play.
no, because it’s the IDENTICAL game to the 2001 release with only updated graphics and a few bug fixes.