I would like to see a Meso civ/variation with an Xolotl Warrior line similar to that of the Scout line, Knight line or even like the Hei Guang line. They could possibly remove Eagles or reduce armor to help keep it balanced. Xolotl Warriors are always a fun unit to have but its currently deemed a meme/flex unit since it requires Redemption and Monks to convert an enemy building. The unit is already in the game, since Age of Conquerors, and with Devs always looking for ways to add new civs, I think it would be a fun variation to incorporate them more into the game.
How would you balance a Meso Civ for balancing to incorporate Xolotl Warriors?