READ ME: Dear age friends, thank you for trying my map. You'll definitely love it! imo map 5 is the best version I made to play with friends and AI! Map 5 is also the only version which works with AI. You can play Map 4 if you rather set sail and choose your starting location yourself. These are the versions of the map. 1. "Terrain Only": A no trigger, no animal and no unit version of the map which you can edit yourself. 2. "Ultimate Earth": The original version of the map including animals, resources and special buildings/secrets. 3. "Civ Spawn Start" In this version of the map your starting location is completely based on the origin of your civilization. Playing random Civs might be fun with friends or choosing a civ strategically based on their location! *Note: Everybody starts with a packed TC so you can still move around and find a good spot or move away from others starting in the same area. However due to the many civs from Europe and none in Australia this game mode is not supposed to be balanced. You might want to use diplomacy between friends in Europe to survive hehehe. 4. "Continental Jail": In this version of the map there are multiple Shallow routes between continents(infantry friendly version)` However, these routes will be closed off with sea gates which will open based on the in-game timer. *Messages will be displayed to all players notifying when new paths have or are about to open. *note: At least 1 player needs to play as color 1(Blue) for the triggers to work. If no blue players is selected the Sea Walls won't appear. 5. "Random Start": In addition to the features in map 3 This map teleports and unloads your ship to 1 of the 23 starting locations completely based on RNG and then SELF DESTRUCTS! *note: At least 1 player needs to play as color 1(Blue) for the triggers to work. If no blue players is selected the Sea Walls won't appear. *This is the only map which is playable with AI. AI's will randomly be set on the map and once paths have opened they will be able to reach other continents by foot.