3rd civilization for the African Expansion Revealed!

lets see, other than being a slaving state that is still controversial in US politics to today? idk why they wouldn’t :crazy_face:

The objective of this topic it’s just a clickbait for views.

If anything the name of the DLC is hinting to some civ on South Africa.

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The Boere are to far down the time line of my country, in the second Aglo Boer war the Boere used Mouser Rifles, the same Mouser (Early model) of the K98 that the Germans used in WW2.

But looking at the Dutch Cape colony ,started in 1652 AD, and the subsequent Groot Trek (Great Trek) of the Dutch and French settlers further north , they had intense battles against the native populace such as the battle of Bloed Rivier (Blood river) so the batel potential in South Africa is vast, but for these battles you can use the Dutch,French and HOPEFULLY the ZULUs as well as the British.

They should certainly only keep Republic of SA as a revoulution for there we fit in perfectly but for the other extencive battles in the region, the Dutch will soffice.

They could give the Dutch a new unit called a Voortrekker, that could be a skirmisher that can also gather food.
Or if they are heading towards creating a Transval or South African civ, they could have the Voortrekker as their main ranged infantry and only have the Boer as a very late game unit.

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The Barbary States and Ottomans also had slaves in a large way.

sure but they didnt create themselves in the 1860s, decades after other western states had banned it, with the purpose of holding on to slavery.

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No difference. The US could revolt into Texas or the Confederacy. If you feel strongly, then don’t revolt, perfectly voluntary.

the US doesnt need revolts to begin with.

and no they wont add the confederacy.

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There are plenty of games with the Confederacy. Its just some wokeists who are dominating the public discourse at the present time.

Here is what I wrote on the previous topic about this:

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I mean, US have the bear flag revolt in game already. And I think that is a interesting mechanic and a elegant solution.

Again, I cannot link the post, but I remember a member of the developers team talking about how adding controversial issues like slavery could increase the age rating of the game.

Plus, the game purpose is to entertain and relax. I really don’t want to get reminded of problematic issues like slavery, or even darker things like cannibalism (Common between some of native American tribes) when I’m just trying to play a game and have some fun.
Although this things are historically accurate, I don’t think that the game need to represent those as it’s purpose is simply to be fun and enjoyable.

they specifically said they didnt wanna make a game about wiping out people, which is why genocide and slavery aint in the game.

The Confederacy could fit in a campaign on the civil war, that could be cool but i really don’t get all this obsession of having them in the game, i could take it or leave it. I do understand why they’re not a revolt option though because of the controversy, i think California or Texas would be better choices.

This is a historical missconception. Cannibalism existed as a ritual, but not was common in the sense of a everyday thing or a diet.

Simply stating “cannibalism” has broad meaning that does not imply the specific “everyday thing or a diet” you mention.
There was no historical misconception.

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Well it depends of how do you understand “common”. Sorry if I understand it badly

Even then, specific campaign factions are often excisting ones with a different flag and the units a bit shuffled around. A Confederate faction would probably be the oppossing faction in such a campaign and just be a slightly altered USA civ.

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