That could be another angle then - as far as I can tell, the utility of export goes down pretty sharply in treaty. What if gather rate upgrades benefit export gathering? Then its a matter of comparing the huge EXP cost vs the gather rate of export.
Hmm this is a flexibility issue, can only adress with some mechanics change/Deck change or merging/converting critical card.
Even if you, improve the mangoes, will be worth it ?
A possible merger of wonder+mangos can be rewards from Victory tower. This will also remove dependence of wood card in treaty
- Wood(Existing) + 1 Grove (for age3 onwards)
Enables an upgrade 500F 500g in Temple, that increases gather rate from mangoes significantly,
and enable âregrowth mangoâ button, costing 500g, after every 5000w is cut down.
There can be a slow timer to re-grow the grove to compensate the gather rate.
This is the main reason I aim for a long term consulate tech for indians. They have the most useless one on treaty.
Idk, 300, 400, 500 resources dont seem worth it and British is a better option for battles.
I know, maybe as a 2nd option there just in case. I said it would be good for supremacy. But crates still are faster.
@coffeeco01 Another point, does anyone use grazing? Supremacy or treaty?
no, thats another target that could use an update, but tbh the units are so shit most of the time would you even want to make them for the trickle
its not like hegemony for the african civs where you are getting a hard to gather res
true but if export gen is good enough somehow, then it could potentially work like how aztec lategame basically spam crates infinitely for eco
that + an additional 5% on all gather rates could make it an eco option
The thing is that it already got one by adding cows to the list (1.5 coin in total). But its so little that is not worth it when there are other 10 cards between you have to choose.
I mean 20 cows cost 2500 food.
They already do with wood
We are focusing too much on the 1300 wood crates when they arent the problem. The issue comes from DE changes to deck. On legacy I could add camels card, goraksha, dukha suffering⊠there was some kind of flexibility that has dissapeared.
That splitting of card , and slicing the upgrades into more cards, has killed the flexibility.
Not only that,
These cards even compete against each other, which certainly SHOULDNât happen
Some examples are :
Grazing, Indian Gunpowder, 2 Mysoorean Rockets, 1300 wood, secondCoinCard etc
- BUT THE
===<>========== AWARD FOR============<>===
MOST MISERABLY FAILING NEW CARD IN THE GAME
===========================================
GOES TO!!!
(IT WAS A VERY TOUGH COMPETITION)
1.1 Rocketeers !!! (Do people know India can do that? Anyone uses it? Anyone saw them?)
1.2 Foreign Trading Company (Cute try from devs )