A bug in the trigger

Condition: timer 10 seconds

Conditions: objects in the area

Effect: transfer objects

A very simple trigger. After all these settings are completed, the unit to be transmitted will move to the position before being transmitted. You can force the interrupt unit to return to its original position during the move. As shown in the picture, if the unit is forced to stop moving in the mountain, the unit will be permanently stuck in the mountain and will never come out again

Only the “transmission unit” in the “effect” will be left, or there will be a chance that after the unit is transmitted, it will go back to the place where it was just transmitted, and it will go back in a straight line, regardless of the terrain.


GIF38333333333333333333333333333333333333333333333333