still looking for a way to give a role for some underused units, especially infantry UUs.
A mechanic I would like to discuss is that, at least one of them (say condos or samurais), can return the gold cost (or a part of that), exactly as saracen monks.
So for instance take condos (I would say this mechanic fits nicely their mercenary theme, and also the effect can be locked by a 1000g tech).
I want to point out that this mechanic (which is the same of Saracens monks) does not make a unit a trash unit (even if you return all the gold cost). You pay 10 condos 350g + food. If they die, you can retrain them with food only since you get the gold back. But, if you want to have 11 of them, you need 35+350g.
So units affected by the saracen mechanic are not trash unit even if they return the gold cost
An example to clarify:
If you are in a trash war and you have 350g you still cannot have more than 10 condos in the same time. Basically, you can freeze 350 of your gold to have access to 10 food condos. If you have 10 condos in place, you will have 0g. So you cannot train an 11th condo since you miss 35g.
If they die, you can spend that 350 gold in other units, but if you do, you will loose the possibility to train food condos only.
- does this mechanic work for some unused UUs? I was thinking of condos because of the mercenary theme and the fact that this can be locked by a team upgrade. Also no balance risk since italians are weak. Other units are the usles samurais or the expensive shotels.
- which is a good amount of gold returned? I would say that even 100% works.
Clearly this would be applied to one unit only. So this may fix just one underused unit…