We all know the European civ are as basic as can get in AOE3. A base mechanic that is sometimes tied in to a building or unit. All based around the same basic unit roster with some replaced or removed and some specal units sprinkled in. The cards give some more flavour but most tie in with the overal theme of the faction.
It got me thinking, how would a true bog-standard European faction look and play?
Imagine the following civ just for fun:
“Europeans”
Basic Home city capable of representing any European nation.
Generic European general as AI leader head, if needed at all.
No special features.
No special units or buildings.
The full European unit roster, all basic units available.
Only the most basic of revolutions available: United States.
Politicians:
Age II
Governor, Inventor, Naturalist, Quartermaster, Philosopher Prince.
Age III
Bishop, Exiled Prince, Admiral, Marksman, Scout.
Age IV
Engineer, Papal Guard, Tycoon, Logistician, King’s Musketeer.
Age V
Inventor, General, Mercenary Contractor, Knight, El Presidente.
“Age II and V have only 5 basic politicians available so that was easy. III and IV have some more options mostly in unit shipment politicians. I picked the ones that where available to most civ or didnt ship unique units so much. Guess there are still some design choices to be made even with a basic civ.”
All commonly shared European cards available: Crates, settlers, units, trickles, factories etc.
A new set of cards for unit upgrades, for each specific unit a +15% attack, +15% health and a +15%/+15% card. (Or a complete lack of these cards as they would be totally new cards)
No Church card (naturally).
A basic “improved explorer” card +50%/+50% with no further effect. (or no explorer cards at all)
No cards with special effects that give other civs their uniqueness.
No native cards, but many mercenary cards.
“Basically only cards that would be available in multiple civs as filler or base cards.”
When levelling up you could unlock cosmetics to change the explorer to the appearance of any European civ. Perhaps unlock new flags to represent a basic army of any European nation like basic French or Spanish. Perhaps even “minor” nations not ingame. It could start out as Swiss to be neutral (haha).
How would such a civ play realistically? Would it be viable even? It does have some good standard shipments available and many options therein. But it might lack in the early and especially the lategame. At least it would be usefull to modders as a base to work from I guess :>