About AI


I was wondering why still units were not taking the shortest itirenary when the road is closed.

This is particulary boring on closed map like Black Forest. The units shouldnt know that the road is closed by an ennemy wall, they should go straight to the goal and stop at the wall.

It would let us know where are the ennmy walls.

Instead of that, our units are walking all arround the map and it is a total mess. If units want to use open road so they should first show where the road is close.

Are you agree that it should be change ?