[CHANGELOG FROM DECEMBER PATCH]
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Konnik [Standard & Elite]: Slowed the rate of fire from 1.9 to 2.4 seconds.
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Konnik: Reduced hit-points from 110 to 100 health.
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Elite Konnik: Reduced hit-points from 130 to 120 health.
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Dismounted Konnik [Standard & Elite]: Now takes additional damage from the Samurai unit.
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Dismounted Konnik [Standard & Elite]: Slowed the rate of fire from 2 to 2.4 seconds.
Before patch:
Before Stirrups (unique tech that gives 25% atk speed for konniks and scouts) konnik had 1.9 rate of fire and by upgrading it, they would attack once every 1.45 seconds and I agree that was insane.
Now their attack rate is 2.4 and with stirrups their attack would drop to 1.8
I understand that Konnik is a strong unit, even better than knights at castle age and the unique tech made them better than paladins, but what about already leaving their rate of attack at 1.8-1.9 and change stirrups to something else?