Reaching Conqueror is already a huge achievement and far from easy.
But once players hit Conqueror III (~1600 rating), the ladder can start to feel like it has no further long-term goal.
In games like StarCraft II, the addition of Master and Grandmaster tiers helped maintain motivation and prestige at the very top of the ladder.
A similar approach could benefit AoE IV with a new top-tier rank called Mythic.
Proposed thresholds (1v1/ team):
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Mythic I – 1800
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Mythic II – 1900
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Mythic III – 2000
This would give top players a meaningful new goal, encourage continued tryharding, and add extra excitement to high-level competition.
Conqueror is already elite.
Mythic would be the next legendary step.
