hello to here,
i think found a bug, when i try to add a new train/tech on TownCenter on a proto_mods.xml every modify on default don’t be readen on automatic (add)
only remove
example of my mod (a piece)
OxCart + SunDriedMudBrick + FeastsOfRenown aren’t usable
but if i use a proto file complete i don’t have this problem.
If I can’t solve this problem, I’ll be forced to abandon proto_mods.xml for proto.xml
another question, but if i apply its enhancement to pegasus (in combination with DisplayQueue to display the enhancement queue on the screen) and the same goes for the oracle with its 3 enhancements, why does the automatic exploration command disappear?
It was a huge frustration for me because when i applied his enhancement to the egyptian priest to collect the relics (to the left of the obelisk), he took it on the first try. not only that, during my tests, i applied the pegasus enhancement to the kataskopos, and what happened? i automatically got the second page of the menu
then the tactics flle are supported or no? putting their into mods\local\namemod\game\data\tactics game won’t read
-on proto i write the correct string on structure/unit
-on that land i insert the tactics file with the same name
thank you for helping me
big regards
lorenzo ferrario