I am a loyal player of Age of Empire 3. Playing it since 2007. I always have find this game one of the best games ever created.
Since the annoucements of AOE3 DE, I was looking forward to see the new face of AOE3.
The same days it got out, i bought it without hesitation. Trusting the work of fans of the franchise.
However, it took not long to notice many many many bugs and things missing from the first AOE 3.
Who could believe that the AI made in 2007 would be better than the one developped in 2019 ? that’s unthinkable, especially for the ships, making it unplayble. the displacement system seems to be made of 8 directions. As it was done on AOE 1 made in 1999. That’s a nice improvment for AI !!!
The amazon map appears the leave one side of the map without wood. When we now amazon map is a naval map that require wood to play on it. Strategies can be done to get wood. However, I don’t see the point of playing it if it is the be forced to play a certain way. I don’t think this was volunteer. I highly think this is a mistake and almost 1 year since the game got out, the bug hasn’t been fixed yet.
Then, the ranked system, what about it…
First of all, the balancing is ****. You can’t do a single treaty game in team without any members of the teams leaving without reason. When finaly no one leaves, most of the time, the teammates doesn’t have a deck, doesn’t know how to play or so many reasons i can’t imagine.
All this for what reason ? the random ranked system and the impossibility of seeing decks of others players. Why remove this opportunity for helping new players to get a decent game ? instead of this, you have to pray that your teammates will know how to play.
Nothing seems to be done to avoid people leaving the game. No sanctions, no nothing ! What is the point of playing any game if we face the risk of seeing anyone leaving at any moment !!!
More of the problems: the ranks. What it means, how it works ??? the friendly ranks means nothing. In AOE 3 at least we had real ranks that meant something. Why not just give a name to these ranks ? make it more realistic.
Other point: the scenario. If the host didn’t announced in the name of the game which scenario it will be, we can’t see which scenario we are going to join. Which map, which version… what a waste. Especially when we know the next problem:
When you try to join a game and fail, the pool of party will take a while for refresh. The game that you tried to join will just disapear and will come back when it will be too late to join !
When you try to join an another game while you are in a lobby, the poor AOE 3 DE won’t make it, it will say you can’t join and make you leave the previous lobby. Then when you try again, it will say you are still in the previous lobby What the F* ??? it just said i left the lobby but it seems your game didn’t see it that way**. So you have to leave multiplayer and come back so the lag stops.
Finaly, the point that seems so little but so important from my perspectiv, Age Of Empire wants to be known as a historical game. We could believe it in the last AOE 3 with the historical anecdotes that we could read while waiting the game to launch… Where it is now ??? Did humanity forget these anecdote from 2007 to 2019 ? I don’t think so… Why loosing a treasure like that. This is so interesting and many young player could learn many things. I was a young player and i can tell you that i learned a lot.
I think it wouldn’t be a waste for this new community full of rage and impatience.
I am sure i forgot so many problems that i find outrageous. Problems that have not been fixed since 1 year…
What a waste. A marvelous game failed.
I tell you I will think about it twice before buying AOE 4 that I have been waiting for 15 years.
I can tell you, I am not the only one. All the old community think as I do. And you really should listen to us since we are the most stable community on this game.
I hope all these remarks won’t be put away.
Sorry for my english, I make my best be clear.
Thecouillon (nickname IG)