They won’t admit mistakes and pick up what they have already officially abandoned. That would make the management look bad.
Very likely they are going to ditch both games
They won’t admit mistakes and pick up what they have already officially abandoned. That would make the management look bad.
Very likely they are going to ditch both games
Unfortunately i think ditching both games will probably be the most likely outcome.
If they’ll kill support for 3 then they’ll kill support for 4 or AMOR.
At least that’s how some potential customers will see it.
This was an incredibly damaging to the brand decision.
Amor is love in Spanish
They just have hate
You mean AoMR, right?
Ehhhm no. Please review last Post “Celebrating Age in 2025 and What’s Still to Come This Year!”
Hedging your bets on DLC for 2DE and IV, plus AoE Mobile, to keep you afloat doesn’t sound very wise.
Yup. Horrendous decision. Why should we think they’ll support AOMR when they killed AOE3DE when it had twice the playerbase? Why should we think AOE4 will get anything more when the main dev, Relic, has gone almost completely underwater and the eSports scene for AOE4 never rivaled AOE2?
They destroyed all customer confidence in the series with a single careless move.
And it’s made worse because they could have canceled the game like 2 years ago with a decent send off patch and people probably would have only been like one tenth as upset.
Yes, I say I’ll give AoM a try until after the Japanese DLC…then we’ll have to pray for the American pantheons to come out next year and another game to be killed by 2027…
Yes, they could have made the entire base game free in 2023 and no one would have complained because they were going out in style and no one would have complained about the Baltic DLC because it simply didn’t exist, beyond two revolutionary flags in the files, and they could have more calmly focused on Retold…
I wouldn’t hold your breath if I were you. I, along with I think most people, expect no further DLC after Japan. If the studio won’t make a 2 civ DLC with no campaign for us, why would they make a 3 civ DLC with an expansive campaign for a game with half the players? China and Japan were guaranteed as they were presold. Anything else… We have a better chance getting support back for AOE3 than AOM has of getting more DLC.
Yes, that’s what worries me… I don’t want them to kill another game…
Ironically, there are still more players than AoM Re, despite they left behind many performance issues
Yeah, and still is (20 characters)
Hopefully another patch is coming up
It’s dead, Jim. Get over it.
It isn’t dead, just stabbed in the back. We have more players than AOMR does, a game that is supposed to get 4 DLCs this year. That’s hardly dead.
So no, we won’t shut up.
Barely. 2,500 to 1,600 on Steam isn’t exactly winning any awards. Especially as III: DE has the F2P component. I know it’s early morning, but IV has over 6k right now.
Because it’s newer. Games get more support sooner after release. Games tend to lose support the further out from release they are, unless their popularity means they can be used to sell further content. It’s just how the market works.
(I don’t like how the market works, or how big corporations behave, but that’s not exactly relevant)
It’s a simple demo, designed to introduce people to the game. Besides, I don’t see how that diminishes its value. There are many free games that hardly anyone plays, like Stormgate.
SC-2 is a truly free-to-play game (except for most of the campaigns), and I don’t see anyone denying that. Based on that argument, its superiority over AOE-2 and other RTS games isn’t genuine.
Furthermore, you’re missing the point. Ideally, Age of Mythology should be ranked higher than Age of Empires III, given its more recent release and because it’s received better overall treatment, including tournament participation, DLC with campaigns, better promotion and marketing, etc.
AoE III has never had any of that, and yet it still holds its own.
Yes, but why couldn’t we assume that Age of Empires 3 is popular enough to continue receiving support and content, given that it’s competing with many other games in the same genre?
Furthermore, one can abandon a game without sabotaging it in the process.
I don’t think it diminishes its value at all. It does, however, inflate the plactive playerbase.
I understand the point. I’m just saying that AoE III isn’t much higher. If the argument is that Retold is not doing as well, I get that. But that doesn’t mean III: DE is doing well, either.
Which means Retold’s saving grace is that it is a newer title. It will probably meet the same fate as III: DE did in time. Just as will happen with IV eventually, and maybe even II: DE one day.
Because it didn’t get it. The ROI was judged to not be there (by whomever made that call).
I don’t think it was a sensible decision personally. I don’t think it was a good decision either.
But that has little to do with Retold vs. III: DE, which is what I was replying to. III: DE having marginally better numbers than Retold is not a business case for supporting III: DE. It’s a business case for Retold having an expiration date (which I think is also a terrible idea, I think Retold is very good).
Not that much but it is higher
The thing is they hate the game and the community so much that they dropped support