Hello Age III explorers! We’re following up this month’s regular game update with a smaller release and a handful of important fixes for the game. This includes stability improvements as well as fixes to a few accessibility issues, and lays the groundwork for a larger list of changes coming in next month’s release—some of which is teased in the ‘Ongoing…‘ section of the update notes.
The issue with units looking blurry with temporal anti aliasing and ssaa at 100% is still present, just to let you know. The patchnotes says it’s been fixed but it hasn’t in those settings. 150% looks better but its more consuming
Seems like they are focusing a bit extra on something else (aoe4) so its mostly quality of life it seems, instead of balance before bugs which is alright
What???
French have been already nerfed, the Imperial Gendarme being weaker and the Thoroughbreds card no longer decreases training time, plus less food crates at the start, what more?