AI France always revolts after recent patch

:arrow_forward: GAME INFORMATION

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  • GAME BUILD #: 14.3853
  • OPERATING SYSTEM: Windows 10

:arrow_forward: ISSUE EXPERIENCED


When playing against AI France, they now always revolt as soon as they can. I’ve tested it about 20 times and it happens 100% of the time without fail. No other AI faction does this. I don’t know if it’s intentional or not but it’s extremely unfun because it means France just ends up getting steamrolled and they become a non factor in the game.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

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Here’s the steps to reproduce the issue:

  1. Play a single player skirmish where one of the AI players is France
  2. Wait for them to reach the Industrial Age
  3. Watch as they immediately revolt

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

France wouldn’t revolt every time and would instead behave like every other AI player.

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This has been an issue for a long time :smiley:
I guess they just like to revolt

This has been an issue since the October 2022 update and it is LITERALLY why I stopped playing the game. I had 2,200 hours on it, played at least 2 hours a day, hard stopped with the April update. I guess the devs don’t care anymore.

If it’s intentional, I hope they improve Napoleon’s AI, because I think facing his well-used revolution would be a fun experience. :smile:

PS: In the worst case, I advise you to limit the maximum age in industrial, it is not a solution, but it might help you.

Somewhere I remember have read how to solution the bug: make a mod that makes France unable to revolt.:
techtreemods.xml in (bunchofnumbers)/mods/local/ModName (whatever you want)/data


	<Tech name ='Age0French'>
			<Effect mergeMode='remove' type="TechStatus" status="obtainable">DERevolutionFrance</Effect>

I’ve playing with it, and Napoleon is a formidable oponent, and does not Revolution.

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That sounds quite a bit radical. If you’re going to make a mod anyway, why not just modify the AI to be less likely to revolt? If I recall correctly, AI mods a multiplayer-compatible :thinking:

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I think the techtreemod is a reasonable approach for singleplayer usage. AI mod is more difficult to maintain as it can’t utilize additive modding.

I remember AI mods usually didn’t matter in Legacy, did that change in DE ?

My personal guess is, that ich you just place the AI in the games folder, it will work fine, without giving mod issues.

Because I don’t know how to do that. Yes, is radical, but is what I (and the guy who proposed) can do

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