I know there are much higher priorities for the devs to focus on and I could just play against a higher cheating level of AI, but I want to address some big problems with the AI. Some of these seem easy to address like prioritizing fishing on water maps. Specifically, this is the Ridiculous AI level.
- Building a dozen lumber camps against the same treeline
- Long distance lumber chopping despite having a dozen lumber camps
- Going onto the map to tag each deposit with a mining camp
- Idle vills
- Not making a dock for a long time
- Not making any fishing ships from the dock for a long time
- Taking out my army in the middle of the map just to retreat back to base
- Going for a wonder victory instead of just attacking my base
- Not defending wonder
- Not spending any olive oil and making any mercenaries
- Not building any army while I am in their base as they save for two palatine schools (also a bug)
- Very short trade routes (getting 8 gold per trip)
- Not making units when resources and pop space are there
- Not trading with 50000 food and 19 gold
- OOD made 4 TC’s with very little army (bad macro)
Built a dozen lumber camps and long distanced mined the other side of the wood line. map: 2V2 Glade
Blue long distance mining
Tagging each deposit with two mines, why not?
Vills that built TC stood there for like 2 minutes. Some died of Keep fire in that time.
Only one dock at 12 minutes
No fishing production till 17 minutes. Dock up for 5+ minutes doing nothing
Send army past wonder instead of defending it as a couple guys burn it down. Also, notice the extra lumber camps
I’m in his base and he is not making any units. Saving to build two palatine schools. Bad macro and bug
Building 2 palatine schools (bug). 2900+ olive oil in bank. None ever spent
8 Gold per trip
153/200 pop, 19 production buildings, 50000 food, 3000 wood and only 5 in queue. Late in match, he is being overwhelmed. Not trading for more gold to make x-bows