Going double scout and picking up ALL the sheep perfectly.
He just played vs me (Malians).
In the top of the map there were absolutely no sheep and oh wonder - he didn’t even scout that part!
Make sure to please all report this player…
He should lose his account ASAP.
I checked multiple of his recent replays and he surprisingly always has his waypoints set in a way, that they are either right next to sheep or the line of movement goes through the sheep to pick them up.
Honestly… I feel less and less happy/motivated to play this game.
It’s full of cheaters and Relic/World’s Edge does seemingly nothing about it.
No communication, no action.
People, who get reported, keep playing forever and use their stupid hacks and destroy matches.
They don’t receive any penalty.
This is a pity…
We are living in times of AI.
Data-collection and analysis is easier than ever before.
Just have a small selfmade analysis-tool check for certain variables (of replays) like sheep found within the first 2 minutes or waypoints set to enemy units/buildings in the moment something is placed there.
Another variable could be % surface of map scouted compared to sheep gathered.
There are more possible variables.
Every match that has been played, should run through such quick analysis (takes one second for a modern computer) and analyze variables like the ones mentioned above.
This takes absolutely no hardware-performance and is VERY VERY VERY easy to code for.
A highschool-student could do that, if he was familiar with the aoe4 structure and got the admin rights.
Should be very easy…
If the software detects a suspicious value, make a human double-check that player’s match.
If a violation is found- > permaban.
I have done coding with the software called Delphi, which is basically pascal/C in highschool, years back, so I have a basic understanding how coding works.
And I am sure, someone between the DEVS could make such scanning tool within less than a week of his work-time and within that time implement it so well, that it consistently detects suspicious players, which then could be manually checked and all of them permabanned.
There is ABSOLUTELY no excuse for the Devs pushing the hacker’s topic under the carpet and straight ignoring it.
Also, stop steam library sharing for aoe4.
Make people purchase the game for every ranked account.
You’ll see the hackers disappear more qucikly than you can say “lol”.
Devs:
Do something!
To the fans:
Please, whenever things (sheeps gathered/enemy movements) seem suspicious, watch your replays.
More often than not, people are actually maphacking.
Keep reporting these pathetic losers…