Wonders are too cheap in team games. I think we can all agree. There are some suggestions:
- Decrease mapsize, so you get to them fatser (should be done anyways)
- Increase timer
- Increase cost (i.e. by 2250 per additional player, which would equal sending 3000 ressources with the trade tax)
Now here is my suggestion: Have the default wonder timer be:
15 min for 1v1
30 min for 2v2
60 min for 3v3
120 min for 4v4
BUT whenever someone builts a wonder 50% is reduced from the current timer. So if all people built a wondre in a 4v4 game its still 15 min… but that requires all players to imp and to invest ressources.
Likewise, if a wonder was destroyed and it was not the last of the teams wonders increase the timer again. (Double it, or add a couple of minutes and double it) - this would, on the one hand, prevent wonder blowouts