Hello, can someone please help me on how to edit abilities of units some of them have float properties in their attributes but the other for example the kingly presence for the king for the English civ dosent have any float properties how to change the amount of healing this ability does ?
You can’t. It’s embedded in the statemodel attributes and no way to change it unless accessed through the float properties.
Even when accessing float properties, the effects original duration, buff, debuff do not change. Not sure why this is.
Hello,
Yes, you can modify these values, but it won’t be through the properties. This will have to be done in code only.
It would be a bit long to explain, so the easiest way is to check out the mod I developed, “RayMind - Annihilation of the Monarchs” (just type RayMind in the mod search box in the game to find it). Inside, you’ll find several examples of how I modify these values, including several in the Mod_MiseANiveauComplete function. There, you’ll find modifiers, which are functions that modify the values ​​of the float/int/etc. properties of the state models.