Bug reporting on the final game v.28128
I play on MS Store, but of course this doesn’t make much difference.
- Random teams are broken: [I will upload a video eventually].
I created a 2v2 ranked lobby. Players came in. Me and p2 chose team 1, the others 2 chose random team. I had some doubts but I said ok let’s go. Game said “Ranked Random Map” on the top. I started the game. Me and p2 were on team 1. The other players that chose random team were on different teams. It was 1v2v1. We left before the 180 seconds (like it was on the previous version 27384 or something), and 3 of us lost about 100 elo points. How is it possible to release a game with a bug like this? Why did we get a 1v2v1? Why did we lose 100 elo points? I guess the last player got the match as won and he gained elo points, even if the game shouldn’t have been ranked since it was not 2v2.
2) Region auto selection when creating lobby: When I start a lobby it auto-selects South Brazil (or something else) even if I am from Europe and I always choose West Europe manually.
3) Filter selected after creating a lobby: I played a 3v3 created by me, when I went back to the lobby browser after the match, the “3v3” filter was selected, but this is not correct in my opinion, because it makes no sense that I have to choose “Any” every time after playing a game. This actually happens with 2v2 and 4v4 also (i didn’t play FFA yet)
- I think that the “Ping” column was very usefull to see if the game could lag.
That’s all for now.