AoE II Star of the Poles wwin conditions

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD VERSION 101.103.28990.0 (#160062) 20577862
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

When Halych destroyed (3 castles + town center) - win conditions don’t happen

AFAIK - if you destroyed all Halych buildings - it’s bugged, if some of them left (in my case barracs + couple of houses - then they answer about dubduing => win)

:play_button: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

Destroy all Halych buildings and lastly the Castle in the south map corner

:play_button: EXPECTED RESULT

Halych sends their message about subduing => victory

OR

A clear indication that some Halych buildings should be left and not destroyed.

:play_button: IMAGE

When these buildings (the last standing of Halych) were destroyed (before the castle)- Halych do not send their message (Halych Commander: Our city lies in ruins! Enough of
this. We will bow to Queen Jadwiga and King Jogaila!) - no win

also Lithuanian villages send strange message (despite their market is perfectly well, because only a pagan shrine was destroyed), when a win happens (after the Halych says “Halych Commander: Our city lies in ruins! Enough of
this. We will bow to Queen Jadwiga and King Jogaila!“)

“Lithuanian Villages: I would help you,
My Queen, if you had not destroyed my
market!“

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file ser vice.

After some playing, Halych needs 1 military building left (after destroying all castles & town center) to send a subduing message. Still sounds like a bug, but logical, íf everybody is dead, there is no one to say this message.