AOE2 DE crashes my laptop

Hi everyone the game crashes when i try to make a random game (1v1) and making a coop game.

I tried everything lowering graphics settings, updating my drivers, bios and nothing works. I make sure of running the game on the dedicated GPU. Game is installed on a HDD.

My specs are the next:

  • Intel i7 4720H - Intel HD Graphics 4600

  • 16GB RAM DDR3

  • Nvidia GTX 960M

I searched in my game logs for anything but i only found this interesting in the last log file:

[rlink - error] 2023/01/02 21:29:17.226 (UTC) CallContext::SetComplete - ExtendedError -9 for LogoutAsync. Exception ID .
[rlink - error] 2023/01/02 21:29:17.226 (UTC) LogoutAsync - response was failure: -9 We are not connected
[rlink - error] 2023/01/02 21:29:17.226 (UTC) WorldwideItemService failed to load offline profile info because signedInventory profileID is invalid or defaultProfileInfo is invalid
[rlink - error] 2023/01/02 21:29:17.226 (UTC) WorldwideAccountService failed to load offline profile info after logging out
[rlink - error] 2023/01/02 21:29:17.267 (UTC) SockClose: socket 0/1036 failed to set linger (on,0); errno=10042 errstr='WSAENOPROTOOPT: The option is unknown or unsupported for the specified provider or socket (see SO_GROUP_PRIORITY limitations).'
Exiting with code 0

Thanks for your help!

1 Like

Im having the same problem with this code: [rlink - error] 2023/01/17 20:13:34.416 (UTC) NetworkManagerInternal waited 5002 ms for async jobs to complete without success

[rlink - error] 2023/01/17 20:13:34.422 (UTC) CallContext::SetComplete - ExtendedError -9 for LogoutAsync. Exception ID .

[rlink - error] 2023/01/17 20:13:34.422 (UTC) LogoutAsync - response was failure: -9 We are not connected

[rlink - error] 2023/01/17 20:13:39.417 (UTC) NetworkManagerInternal waited 5001 ms for async jobs to complete without success

[rlink - error] 2023/01/17 20:13:39.432 (UTC) SockClose: socket 0/1104 failed to set linger (on,0); errno=10042 errstr=‘WSAENOPROTOOPT: The option is unknown or unsupported for the specified provider or socket (see SO_GROUP_PRIORITY limitations).’

[rlink - error] 2023/01/17 20:13:39.436 (UTC) user clean up called

Exiting with code 0

Im so pissed, I´ve lost so many good matches with this same error