What we discuss here, what we think it seems fair, or don’t think seems fair, ultimately doesn’t matter, what matters is the sales. Warhammer 3 had recently a controversy with an overpriced DLC, there was a lot of outrage even mainstream media covered it and eventually the company (because you can’t really say the devs) buckle down and doubled the content of the DLC so that it’s worth the price it was given.
Why did they do this? because the people were upset? the people were upset, yes, but this didn’t matter. What did matter is that the DLC didn’t sell. And with the fanbase upset it is likely the next DLC will not sell unless they do something about it. Like Cyberpunk 2077.
I’m not saying AoE2 is nowhere near the level of Warhammer 3 and Cyberpunk 2077, it’s not, those were the worst case scenarios to put things into perspective, what I am saying is that ultimately people vote with their money.
A lot of people are dissapointed with this campaign-only DLC, some of the content because they wanted new civs, some with the content because they wanted actual campaigns and a lot with the price because they believe 13$ is too much. Yes, we are free to talk all we want, but ultimately, if the DLC sells, we were wrong they were right. If the DLC doesn’t sell, we were right they were wrong.
Remember Bethesda’s famous horse armor DLC? for the small price of 2.5$? It was literally just a horse armor, that’s it, that was the whole DLC. For 2006 standards were much better, so naturally people were upset. Gamers had more of a spine so to speak back then. Bethesda’s really was a pioneer in predatory DLC tactics (again, not comparing it to AoE2, giving extreme examples for perspective). So a lot of people were upset. What happened next? the DLC sold.
The horse armor DLC made more money/effort than the Knights of the Nine DLC which was a real DLC, not what would eventually become cosmetic DLC.
You had 1 full fledged DLC for 10$ that required a lot of effort from the developer. And 1 horse armor for 2.5$ that a modder can do in 30 minutes (and I’m being generous here). For ever 4 horse armor purchased it was like 1 Knights of the Nine purchase. If it wouldn’t have worked companies wouldn’t have done it.
It’s funny how in 2006 people laughed at the concept off $2.50 horse armor. Bethesda was roundly mocked for selling $2.50 horse armor. Saying that nobody would buy it. And yet they did, and now we have 100$ in game items and weapon skins that cost 5 times more.