The thing is, not all conquests are colonials conquests…
What is the criteria that makes a conquest a colonial conquest?
I mean there’s always been a western bias in this game.
Just look at the current political “bad guys”, and you can bet an eye they won’t receive a full six-scenario campaign anytime soon. It doesn’t even matter if they were the major, dominant powers in medieval times.
Likewise, less important kingdoms have already received fully-fledged civilizations just because they happen to be newly acquired “toys” of western hemisphere.
You won’t also get scenarios that show the barbaric episodes of medieval western history. But you know what - i don’t even mind. Because there’s no way to have a game represent objective truth, or objective morals…
When the resources of the colonised country isn’t used for the benefits of the natives. It is taken away for the profit of the coloniser country.
A country taking over another country and converting it’s population is not colonizing.
A country taking over another country replacing it’s population is colonizing.
From Google:
Colony: a country or area under the full or partial political control of another country and occupied by settlers from that country.
So… Practically every conquest ever. You kinda need settlers to keep newly aqcuired lands under control. Unless of course you just wanna sack some cities and leave.
That’s just exploitation, not colonization, and it doesn’t need colonization for it to happen.
Not necessarily. Colonization is the act of building colonies. You can go to a deserted island and build a colony, despite not genociding anyone. You can also erase entire populations, but if you don’t settle the land with “your” people, you’re not colonizing. And if you conquer lands without sending settlers afterwards, it’s also not colonizing.
A free expansion pack with all new civs (at least 4), maps (at least 5 or 10), campaigns, gameplay features, technologies, game modes, bug fixes galore, QoL improvements galore, graphical touches, visual effects touches, water improvements, weather additions, time of day additions, an in-game museum to honor AoE 1997/1999 (to look at old AoE1/2 concept art, behind-the-scenes footage and dev interviews, design docs, game box/manual scans, never-before-heard game audio or graphics/engine tests, interviews with the voice talent), and much more.
PS: Does this make up for some? I seem to remember a few years ago there being fan discontent when events were missed and cheat codes not gotten. I see this in Steam today:
… I could have swore there were more new cheat codes than this, though, including Photon Man? Unless they opened the others up already
Yeah a couple of the older event cheats including Photon Man already were made available 2 years ago iirc.
Hmm… By this definition, not even the European occupation of Africa and South Asia in the 19th/20th century count as colonization, so I’m not sure it’s a perfect definition. I haven’t really studied the topic, but I think there are several criterias to fulfill:
- A form of segregation between colons and locals, no matter whether it’s by law or de facto. Ultimately, the colons must hold most if not all the political power, and usually the locals can’t even be part of the adminitration.
- The dehumanisation of the local people who are treated as inferior by their very essence. The justification can be biological, spiritual or other, but no matter what, adopting the colonizer’s culture can lower the opression but not make it disappear completely. As a result, mariage or other forms of unions between colons and locals are discouraged if not outright forbidden and “mixed blood” people tend to form a new social category.
- The hierarchisation of civilisations based on supposedly objective criterias.
- The creation of an ideology to legitimise the colonisation process, making it not only acceptable but a moral imperative. See the manifest destiny, the white man’s burden or the French “mission civilisatrice”. Usually, it’s helped by the last two points.
So, every colonization is a conquest, but not every conquest is colonization, And even some conquests from Europeans outside of Europe, such as the Diadochi Kingdoms or even the Crusader States in the Middle East, aren’t actually covered by this concept (which doesn’t mean that they’re more justified or that we can’t have a negative opinion of them, I think it goes without saying but on the internet it’s usually better to be very clear on those things). On the other hand, it does indeed include the actions of some non European countries, even to this day, and I don’t think we should shy away from it even if saying that as a French person makes me seem hypocritical.
Anyway, I agree with you that it’s certainly not true that every single country/culture in history has done colonization at some point.
Note: I know that my definition doesn’t cover the Greek colonies in the Ancient Era. I actually wouldn’t categorize it as the same phenomenon, they share the same name because it was the best term we could come up with when we started invading the Americas but ultimately it evolved into a different direction.
I know I opened up a can of worms, but we really should get back on topic.
This has always happened in almost any conquest.
Case and point with the Ottomans.
Well, they used to take gold and children from Wallachia and Moldavia. Doesn’t that fit the first criteria?
They tried to move in Turks but couldn’t do it due to Wallachians and Moldavians being strongly christians. To this day they are one of the most christian places in Europe. First place as far as I can remember the last statistics I used, while Poland is on the second place.
They tried and fail spectatulary to put a muslim ruler on the Wallachian throne, while they ruled Wallachia and took gold and children from it. Like “hey, you can take our gold and children, but muslims as our ruler? that’s crossing a line”.
Funny thing is that Russia managed to colonize better than the Ottomans, despite ruling Bessarabia and North Bukovina for less than 100 years, because the Romanians were more tolerant of other christians colonizing them. And yes I know it sounds weird but sometimes it is what it is.
When you see two people have already corrected my statement with more elaboration and I have liked their explanations, then why do you have to keep pressing on the summary I provided?
Because unlike you I don’t see this as a sparing match but an interesting discussion. You don’t have to take it personal, geez.
Hmm… By this definition, not even the European occupation of Africa and South Asia in the 19th/20th century count as colonization, so I’m not sure it’s a perfect definition. I haven’t really studied the topic, but I think there are several criterias to fulfill:
- A form of segregation between colons and locals, no matter whether it’s by law or de facto. Ultimately, the colons must hold most if not all the political power, and usually the locals can’t even be part of the adminitration.
- The dehumanisation of the local people who are treated as inferior by their very essence. The justification can be biological, spiritual or other, but no matter what, adopting the colonizer’s culture can lower the opression but not make it disappear completely. As a result, mariage or other forms of unions between colons and locals are discouraged if not outright forbidden and “mixed blood” people tend to form a new social category.
- The hierarchisation of civilisations based on supposedly objective criterias.
- The creation of an ideology to legitimise the colonisation process, making it not only acceptable but a moral imperative. See the manifest destiny, the white man’s burden or the French “mission civilisatrice”. Usually, it’s helped by the last two points.
So, every colonization is a conquest, but not every conquest is colonization, And even some conquests from Europeans outside of Europe, such as the Diadochi Kingdoms or even the Crusader States in the Middle East, aren’t actually covered by this concept (which doesn’t mean that they’re more justified or that we can’t have a negative opinion of them, I think it goes without saying but on the internet it’s usually better to be very clear on those things). On the other hand, it does indeed include the actions of some non European countries, even to this day, and I don’t think we should shy away from it even if saying that as a French person makes me seem hypocritical.
Anyway, I agree with you that it’s certainly not true that every single country/culture in history has done colonization at some point.Note: I know that my definition doesn’t cover the Greek colonies in the Ancient Era. I actually wouldn’t categorize it as the same phenomenon, they share the same name because it was the best term we could come up with when we started invading the Americas but ultimately it evolved into a different direction.
Those criterias appear more like racism or treating someone like second class citizens. Which could be part of colonializm but I don’t think is what makes colonializm colonializm.
I can of course give the Ottomans in the Balkans as an example once again. The fact that they took Christian children as slaves and that the muslims had more rights than the christians.
But even in cases of not such a clear-cut cultural difference we can see something like this that arguably wasn’t colonization rather just oppression. For example the Romanians in Transylvania.
- Initially there was a Romanian nobility and merchant class in Transylvania. Areas like ######## Maramures and Severin were politically dominanted by Romanians.
- Then the Union of the Three Nations happened in 1438 after a failed Romanian-Hungarian peasant revolt. The 3 nations being: Hungarians, Szekely and Saxons. The point of the union of the 3 nations was that the 4th nation, the Romanians, lost their rights.
- They were not allowed to live in the cities, to have the same trial as other ethnicities, to build churches from stone and in the 19th century to have schools in their own language.
The oldest extant documents from Transylvania, dating from the 12th and 13th centuries, make passing references to both Hungarians and Vlachs.
In 1213, an army of Vlachs, Saxons and Pechenegs, led by the Count of Sibiu, Joachim Türje, attacked the Second Bulgarian Empire - Bulgarians and Cumans in the fortress of Vidin. After this, Hungarian battles in the Carpathian region were supported by Romance-speaking soldiers from Transylvania. A royal charter from 1223 related to the monastery of Kerc (now Cârța Monastery in Romania), mentions that the Vlachs owned the land before their land was seized and the monastery was founded in 1202. Similar royal charters attesting the seizing of lands from Vlachs exist for Zarand from 1318, for Bihor and Maramures from 1326 and for Turda from 1342. According to the Diploma Andreanum issued by King Andrew II of Hungary in 1224, the Transylvanian Saxons were entitled to use certain forests together with the Vlachs and Pechenegs. The first appearance of a Romanian name (Ola) in Hungary appears in a 1258 charter. The first written sources of Romanian settlements date to the 13th century; the first cited Romanian township was Olahteluk (1283) in Bihar County. The “land of Vlachs” (Terram Blacorum) appeared in Fogaras, and its area was mentioned under the name “Olachi” in 1285.
Transylvania was organized according to the estate system. Its estates were privileged groups, or universitates (the central power acknowledged some collective freedoms), with socio-economic and political power; they were also organized using ethnic criteria.
The first estate was the aristocracy (lay and ecclesiastic): ethnically heterogeneous, but undergoing homogenization around its Hungarian nucleus. The document granting privileges to the aristocracy was the Golden Bull of 1222, issued by King Andrew II. The other estates were the Saxons, Szeklers and Romanians, all with an ethno-linguistic basis. The Saxons, who had settled in southern Transylvania in the 12th and 13th centuries, were granted privileges in 1224 by the Diploma Andreanum. The Szeklers and Romanians were granted partial privileges. While the Szeklers consolidated their privileges, extending them to the entire ethnic group, the Romanians had difficulty retaining their privileges in certain areas (terrae Vlachorum or districtus Valachicales) and lost their estate rank. Nevertheless, when the king (or the voivod) summoned the general assembly of Transylvania (congregatio) during the 13th and 14th centuries it was attended by the four estates: noblemen, Saxons, Szeklers and Romanians (Universis nobilibus, Saxonibus, Syculis et Olachis in partibus Transiluanis).
In 1437 Hungarian and Romanian peasants, the petty nobility and burghers from Cluj/ Kolozsvár/ Klausenburg under the leadership of Budai Nagy Antal upraised against their feudal masters and proclaimed their own Estate (universitas hungarorum et valachorum - the Estate of Hungarians and Romanians). In order to suppress the revolt, the Transylvanian nobility, the Saxon burghers and the Székely formed the Unio Trium Nationum (The Union of the Three Nations), an alliance of mutual aid against the peasants, jointly pledging to defend their privileges against any power except that of Hungary’s king. By 1438, the rebellion was crushed. From 1438 onwards the political system was based on the Unio Trium Nationum and the society was led by these three privileged nations (Estates): the nobility (mostly Magyars), the Szeklers and the Saxon burghers. These nations, however, corresponded more to social and religious rather than ethnic divisions. Being explicitly directed against the peasants, the Union limited the number of Estates, implicitely excluding the Orthodox from political and social life in Transylvania.
Eastern Orthodox Romanians were not allowed to build up local self-government (like the Szekelys, Saxons in Transylvania, Cumans and Iazyges in Hungary), the only possibility to remain or access nobility was for them through conversion to Roman Catholicism. In order to conserve their positions some Romanian families converted to Catholicism, being subsequently magyarized (i.e. the Hunyadi/Corvinus, Bedőházi, Bilkei, Ilosvai, Drágffy, Dánfi, Rékási, Dobozi, Mutnoki, Dési, Majláth, etc. families). Some of them even reached the highest ranks of the society (Nicolaus Olahus became Archishop of Esztergom, while half Romanian regent John Hunyadi’s son - Mathias Corvinus - became king of Hungary).
Nevertheless, since the overwhelming majority of Romanians refused to convert to Roman Catholicism, in the constitutional system of the three nations there was no place left for them up to the 19th century, to be politically represented. Thus, they remained deprived of their rights and subject to specific segregation such as not being allowed to dwell or acquire houses in the cities, to build stone churches, or enjoy fair justice. Several examples of legal decisions taken by the three nations some hundred years after Unio Trium Nationum (1542-1555) are illustrative: the Romanian could not appeal to justice against Hungarians and Saxons, but the latter could turn in the Romanian (1552); the Hungarian (Hungarus) accused of robbery could be defended by the oath of the village judge and three honest men, while the Romanian (Valachus) needed the oath of the village knez, four Romanians and three Hungarians (1542); the Hungarian peasant could be punished after being accused by seven trustworthy people, while the Romanian received punishment after he was accused by three trustworthy people (1554).
Is this covered by this concept? I would say it is, although I wouldn’t call it colonization.
Those criterias appear more like racism or treating someone like second class citizens. Which could be part of colonializm but I don’t think is what makes colonializm colonializm.
Well… Yes? Systemic racism is pretty much born from colonialism.
I can of course give the Ottomans in the Balkans as an example once again. The fact that they took Christian children as slaves and that the muslims had more rights than the christians.
I honestly don’t know enough about the Ottoman occupation of the Balkans to confidently say that there was no colonization involved. But I’m not sure it fits the definition I gave, especially if you look at why I ruled out the Crusader states as colonial ones: If the Romanians and other Balkan people converted to Islam and adopted the Turkish culture and language, did segregation and oppression stop, or did it continue because it ran on something deeper? I guess the absence of mass conversions make it difficult to establish with certainty though. It’s also worth noting that unlike the Bulgarians, Greeks or Serbians, the Romanians were not directly under direct Ottoman rule but rather part of puppet states with different laws.
Anyway, my answer is that I don’t really know, but I think it could be argued that if the Japanese occupation of Korea is classified as colonization, so may be the Ottoman rule in Romania without it necessarily apply to every single conquest in the world.
Clearly my pleas have fallen on deaf ears. Pandora’s Box has been opened…
I think it’s OK. You can’t start a topic, expressed your views and close it when others try to express their view.
It’s not that I don’t want other people to express their views. I just think it’s gotten off-topic for too long.
But the topic is listening to community, this thread has people talking about their wishes for (and against) civs and what they want the devs to do.
Your comment wasn’t off-topic, but ignited a similar already-discussed topic. It’s not like this is the first time this has come up, questioned, and answered on the forums. Either way - the community on the forums largely supports DLCs outside of Europe, as DE has already had two DLCs for Europe. Middle Ages is a great opportunity to showcase civilizations from other parts of the world when Europe wasn’t as advanced as the rest of the world. Why can’t we see African civilizations at their peak?
AoE2:DE has been a fantastic game throughout its history for introducing players to other regions of the world and their history. It could do much more to help dispel myths of other regions of the world being technologically far behind Europe, when a good chunk of AoE2’s gameplay is about the Dark Age Europe went through. 11
I’d say games like AoE2 and Civilization have done wonders for introducing players to new regions they wouldn’t otherwise know nor be taught about. It’s sad to see that the DE’s DLCs, outside of Dynasties of India didn’t really continue the theme. I don’t think it’s because ‘Europe sells’, that might’ve been a factor for AoK. People will buy and support a DLC with new civs, especially if the civs are fun. The main worry has simply been whether people get fatigued by even more civs, and giving preference towards Europe right now really smells bad.
But hey, who knows what the next civ-DLC will be!
Clearly my pleas have fallen on deaf ears. Pandora’s Box has been opened…
These subjects shouldn’t be pandora’s box in the first place, as long as we talk about them reasonably. It’s exactly when they become taboo that problems begin in my opinion. If we deem a problem we don’t like as “taboo” that problem will never be talked about in the first place, which is not the way of fixing a problem or preventing it from happening in the future.
Well… Yes? Systemic racism is pretty much born from colonialism.
I honestly don’t know enough about the Ottoman occupation of the Balkans to confidently say that there was no colonization involved. But I’m not sure it fits the definition I gave, especially if you look at why I ruled out the Crusader states as colonial ones: If the Romanians and other Balkan people converted to Islam and adopted the Turkish culture and language, did segregation and oppression stop, or did it continue because it ran on something deeper? I guess the absence of mass conversions make it difficult to establish with certainty though. It’s also worth noting that unlike the Bulgarians, Greeks or Serbians, the Romanians were not directly under direct Ottoman rule but rather part of puppet states with different laws.
Anyway, my answer is that I don’t really know, but I think it could be argued that if the Japanese occupation of Korea is classified as colonization, so may be the Ottoman rule in Romania without it necessarily apply to every single conquest in the world.
I doubt it, systematic racism was a thing before and after colonialism.
That’s how Bosniaks and Albanians converted to Islam, they used to be Christians before the Ottomans invaded the Balkans. In Romania, Bulgaria and Greece was a lack of mass conversions, but not because of lack of trying for the Ottoman. Which raises the question, is it colonialism only if succesful? or the mere fact of attempting it makes it colonialism? or at least an attempt of colonialism?
The Romanians were not directly under direct Ottoman rule only because the Ottoman, after numerous Romanian resistances to being directly ruled by muslims, deemed it much trouble to have the Romanians as a puppet state than under direct rule. It’s again not for lack of trying from the Ottomans, but because the Romanians proved more trouble than it was worth it for the Ottomans.
The main idea is that I believe the mere fact of racism, discrimination, segregation and treating a part of the population as 2nd class citizens, is not the core of what makes something colonializm. Take the Romanians being treated as second class citizens in Hungarian-ruled Transylvania. Could you call it occupation? yes, could you call it oppression? yes. But could you call it colonializm? I don’t know.
Then you tried to experiment. Like Return of Rome. Well, nobody asked for Return of Rome. Obviously a lot of people didn’t like it. Mountain Royals was obviously lower in quality: no new architecture, higher price, only 2 civs from the 3 of Dynasties of India.
You kind of outright lied in the promo of this DLC. I have a feeling your intention was to give us a positive surprise? you expected a much different reaction, much like in Return of Rome? The community already tells you what it wants on the forum, what makes you think that giving it something that it didn’t mention it wants will have positive impact?
Just naming a few minor things that they used to add up until Dynasties of India. The last DLC everyone universally agreed was good. We used to get more than what we expected. What happened?
Well, Return of Rome and The Mountain Royals weren’t that bad either… I mean, they tried to give a second life to AoE 1 DE by putting it in AoE 2 DE, although by putting Rome in AoE 2 DE they caused a useless chronological debate. ..and The Mountain Royals put the Caucasus into the game and finally gave the Persians a campaign; the issue is this particular DLC, which sells you content from the workshop when they could have worked on it more and brought at least 3 new campaigns in the Far East…
It’s true that people really like the regional DLCs, but that’s because everyone imagines their favorite region when thinking about a regional DLC.
By the way, what fun scenario campaign-like maps from Workshop you know? preferably with co-op or multiple players.
I’d like to thank Victors and Vanquished for reminding me that such special scenarios do exist, free of charge.
Are there any news on the next DLCs? Is it going to be more of this or are they going back to the pre-Return of Rome formula?
I hope they go back to the pre-LOTW formula, but I won’t get my hopes up for that.
2 civs, 3 campaigns, barely any scenario editor objects/heroes. No new features/terrain/flora/fauna.
I think that after 2 dlcs in Europe and 1 mixed one (Rome, Georgia, Armenia and VaV) it is most likely that they will now play dlcs in Asia and America (or in Africa if they plan to sell “Kings of West Africa” from the workshop as dlc and I see it very likely)…
that’s just not true. a significant portion of the forums (myself included) is sick of new civs. Additionally many pro players/casters have also voiced opinions that we now have too many civs
I’d be very happy with an actual campaign DLC with fair pricing. (something like 15 eur for 5 new campaigns, hell even 15 eur for just 3 new campaigns would be ok, imo) But selling mostly recycled content and only 5 actually new missions as a full “campaign” DLC is a rip-off
So please don’t misrepresent these criticisms. The majority of complaints I’ve seen aren’t “we want more new civs instead of this”, they are saying “this isn’t a campaign DLC” or “this doesn’t contain enough for the price”. What you are doing is dishonest
Because Forgotten Empires works in a authoritarian way. Only Cysion’s opinion matter. He wanted Sicilians and Burgundians, no one else. He dislikes non-regional DLC-s (like you proposed or The Conquerors) so every DLC will be regional. I think he is the one who doesn’t want Persians to change to Central Asian set.
I’m not too angry with this DLC, just slightly upset, since I had different expectations - Real Campaigns and unique units - But as a singleplayer gamer, i’m ok with.
What irritates me is the price, especially for content that was already available in the workshop, for FREE.
In any case, I’m happy that the creator of this content has his material officially included in the game.
I will buy it, just to support the game, but with almost nothing new being added, the price is high.
Today price:AOE2DE = R$ 18.49
V&V= R$ 27.19In other words, it is a good addition to the game, with some good scenarios, but the price is not in line with what is delivered.
Some people are complaining about false advertising because it was announced that the DLC would focus on campaigns, and, after all, they are scenarios or historical battles. This shouldn’t be the focus of such angryness, I believe it was just another marketing error, using the term campaigns when the correct option would be to use the term singleplayer content.
Finally, in other posts I noticed some people comparing what is being done with this Scenarios with what was done with the Forgotten Empires MOD.
In any case, there is always the possibility that the DLC dont be purchased by those who are not happy with it.
I just reinforce that AOE is a niche game, and just like other RTS are no longer living their best moment, so, IF you can, IF you have some money to spend, buy the DLC to help the game stay alive.
So, lets just relax a little bit and hope next DLC bring what everyone desires.
Yes, I agree with everything…
I don’t think there should be comparisons, since back in 2013 when AOE2HD was released with Forgotten expansion, this was a rebirth for the series, with the game being released in HD, and revived in stores, since in my country it didn’t exist on physical or digital media anymore, leaving only alternative ways to play Age of Empires, so this DLC doesn’t even compare to 2013’s Forgotten Empires.
Technically it was not a revival of the series, since in 2013 you had AoE Online with its dlcs; the only thing is that in 2013 it had just been announced that it would stop receiving support (prior to its closure in 2014)…2 HD and AoM EE was to try out remastering the classic trilogy and AoM (a journey that will end only now when Retold comes out) prior to the release of the fourth installment…
Microsoft and Forgotten Empires shows ZERO RESPECT for the community and they ignore most asked wishes since over 4 years. That is really very anti customer like.
And in AoE 3 DE they directly spend months ignoring you and AoE 1 DE is directly dead…
I do not know any of the inside rumos and such, but I also believe it’s in MS’s best interest to sell their product. So I reasoned they avoided new civs to avoid the dumpster fire that comes after they make a regional DLC and inevitably a large group on the forum doesn’t like the region. But when it comes to non-regional DLCs like The Conqerors and Forgotten, I have hardly seen anyone complain about them.
I wouldn’t say trying to please everyone is a difficult task, just study them, see what they like. The fanbase of AoE2 makes no secret what they like.
What I fear is that modern AoE2 seems to want to get more and more lootboxy. DLCs with 2-3 civs are cool. But now we get icons DLCs and campaign-only DLCs. The tendency seems to be to want to split the DLCs smaller and smaller. Maybe that’s just me, but it feels we’re going in the direction of architecture ###
Right, do you need to throw facts that way?.. You don’t need to say it, they are trying to find new ways to squeeze out AoE 2 like modern games (something like a battlepass appears on Steam, so difficult times are coming)…
I think they dislike them for a variety of reasons:
-Many of the new civs are gimmicky: Sicilians, Cumans, Burgundians, Georgians and to a lesser extent Bohemians each force a very particular game with very little variation (similar to Spanish on Nomad). This isn’t interesting to play as, play against or watch
-It makes getting into the game harder. Less competition means fewer interesting tournaments, less prize money etc
Well, the devs at least try new things with the new civs (putting a lot of AoM stuff into AoE 2)…
A lot of people are dissapointed with this campaign-only DLC, some of the content because they wanted new civs, some with the content because they wanted actual campaigns and a lot with the price because they believe 13$ is too much. Yes, we are free to talk all we want, but ultimately, if the DLC sells, we were wrong they were right. If the DLC doesn’t sell, we were right they were wrong.
Yes, I think that if they cut the price in half they would be able to sell the DLC better…
It’s funny how in 2006 people laughed at the concept off $2.50 horse armor. Bethesda was roundly mocked for selling $2.50 horse armor. Saying that nobody would buy it. And yet they did, and now we have 100$ in game items and weapon skins that cost 5 times more.
Yes, how far we fell… we went from great games with great expansions to mediocre games with macro payments as if it were a freemium mobile game…
I’m of the opinion that regional or even thematic DLC packs were the wrong approach to expansions, and that it has limited the creativity of the developers by forcing them to focus all their resources on staying with the theme of the DLC. Like how I’m AOE3, Morocco was cut because it didn’t fit the theme of African Royals, and not for any other ostensible reason. Now the developers at stuck with making Poland and Denmark, which aren’t really popular player choices, because they feel like they have to make a Baltic DLC.
I still think that Morocco can reach AoE 3 DE…they just might need to rework it more so that it doesn’t look like the Hausa…
We can think back to Conquerors where it was a grab-bag of new and interesting civs covering literally all places and eras of the Middle Ages. Could developers even conceive of a DLC with an Asiatic, European, and American civ all packed together at this point?
But at that time it was ES with more equipment and perhaps financial resources…what FE has in its favor now is that it has more information either from Wikipedia or external sources…
Bit too much for that one I would say, but I definetly won’t buy victors and vanquished.
Me neither (mainly because it is very expensive for what it really brings), instead I am going through the workshop scenarios chronologically, I have already passed what in the dlc would be Genseric, Vortigern and now I am with Ragnar and the other scenarios of the Vikings…
Unfortunately, it’s probably not. It didn’t take a lot of resources to make it, given that it’s mostly workshop mods converted. And for 13$ even if 30$ of the usual AoE2 buyers buy it, it’s a net profit.
I agree. Having a “theme” DLC limits your creativity. And given that each particular player has different interests, also limits your buying base.
I think Conquerors & Forgotten Empires are the most received AoE2 expansions. And they are all over the place. They are so essential that they could be considered “core”.
I think the devs could a DLC with an Asiatic, European, and American civ all packed together at this point. The question is, will they? You can’t really force them to do anything.
This expansion was dirt cheap, becasue 90% of the work was already done by modders. Even it if costed 5$ it would still be a net profit for Microsoft.
While a Conq style expansion. Say 3 the civs + rework like in OP: Zapotecs, Romanians, Nubians, Slavs rework. Would require: new units for castle, 1 or 2 new buildings, soundsets. And: new bonuses, balancing the new bonuses with the rest of the roaster (testing them a lot), 3 new campaigns (2 for the new civs, 1 for an already existing in game civ - hopefully slavs/ruthenians). Not to mention the historical doccumentation required to make those campaigns historical.
This is so true. Also fyi, over decades the Chinese authorities have been cooking up their history on how their influence on surrounding area or countries, countless of their tv series about middle ages only focus on good looking boys and girls, history be damned. So I personally don’t hope for a DLC that based on a country where its history isn’t respected and preversed by its own people.
I think you should give up asking for something, gentlemen.
Didn’t you know the devs actually know what we want?
They just ignored us, good players in their eyes are ones who will buy scenarios for 10+ dollars, not us.
I was keeping ask for something like former expansions since the release of RoR, but I could even not see one of them reply to me.
I like that devs experiment, so far has been great overall.
Just saying.
Otherwise will be playing voobly with the Conquerors content.
I’m sure they know what the heck is going on, even know what we are discussing here. However, just like any other games, the people who value quantity over quality are just too many.
But of course, I aprreciate anybody bring this up often, better than to keep silent. Best thing will happen to us is that if the demands from quantity group match with your points, then maybe…
I have three questions:
- Which kind of players are in quantity group?
- There are so many players here, why none of us belong to the quantity group?
- Is there any group that want a dlc with only remastered scenarios from workshop?
I personally think you are cheating yourself, imagining the devs are still doing their works based on the demanding of players.
What I was saying is those who are willing to buy anything. You not finding them here doesn’t mean they don’t exist, they do and in very high numbers. Because if they don’t we’re not here typing this. Your 3 questions seems like 1 to me.
thank you. yeah I’ve seen this, but I like most of the “modern” balance changes: no research for hand cannoneer etc. Balance has been improved a lot since then
There’s an even simpler solution.
When you launch a game, just select civs that come from AoK.
Boom! Problem solved!
no, I also don’t want to play against magic shields, charge attacks, auras and armor ignoring attacks
I do. Gimmicks keep the game fresh. I like freshness.
yeah, fair enough. I’m not saying everyone has to play on this queue
but I bought a game without this, and I am now forced to play against this, if I want to benefit from matchmaking
I like it a little bit, but not too much.
I mean, okay, have 1 unique unit with and charge attacks and armor ignoring attacks. But make that the exception not the norms. I don’t know how to feel about magic shields and auras.
Is it so hard for them to add new features/terrain/flora/fauna/skins?? Monk skins exist including those from the FE raw ones for African/Pagan/Orthodox priests.
Apparently. The only new tree or animal model they added since DE is of gazelle, which is a copy paste from AoE1 due to them making RoR.
Yes, but you also have to remember that HD’s DLC took longer to make. Which I’m not against if we are to get 4 civs, new architecture set, new maps, 4 new campaigns, new flora and fauna.
At this point, I’d be happy if they apply the Lords of the West, Dawn of the Dukes and Dynasties of India methods with a non-regional DLC to make everyone happy.
And no more experimentations hopefully. Only sales will tell, if V&V sells well, all this talk is for nothing. Especially when they made it with minimal effort unlike the other DLCs. I just hope AoE2 DE devs just don’t go down that route.
Apples and oranges man. When you make comparisons, use common sense. A fully fleshed out DLC with new civs, game assets and a good set of campaigns is a good idea. Has always been. Whatever V&V is is abominable. As a modder/scenario maker since 1997, this is a shocking let-down.
That’s true, things as they are…
Change Slavs to Rus or Ruthenian (I don’t care but Slav is annoying right now considering the other Slavic).
The most likely thing is that they will change them to Ruthenians (considering that Rus had Kyiv as its capital and that Ruthenia belonged to Poland since 1434)… incidentally they could add the Serbs, Croats and Vlachs as Balkan DLC…
what FE has in its favor now is that it has more information either from Wikipedia
I’d prefer they avoid using Wikipedia for research, so we don’t have another issue like what happened with the Thirisadai. I mean, the AoE4 devs traveled to the countries they were representing in game and consulted with all kinds of experts. The AoE2 devs don’t have to go to such lengths, but all I ask is they use books and PDFs for research, even if they’re free on the internet, instead of getting trolled by Wikipedia again.


